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Cards similar to Festering Mummy (400)

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Slithering Shade

Slithering Shade

Creature — Shade (0/1)

Defender (This creature can't attack.)
: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.

1.4 /10
$0.03
Thieves Guild Enforcer

Thieves' Guild Enforcer

Creature — Human Rogue (1/1)

Flash
Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.

8.2 /10
$0.26
Thornbow Archer

Thornbow Archer

Creature — Elf Archer (1/2)

Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.

5.9 /10
$0.07
Typhoid Rats

Typhoid Rats

Creature — Rat (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

8 /10
$0.13
Unwilling Ingredient

Unwilling Ingredient

Creature — Frog (1/1)

Menace (This creature can't be blocked except by two or more creatures.)
, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.

4.6 /10
$0.05
Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.1 /10
$0.43
Vampire Cutthroat

Vampire Cutthroat

Creature — Vampire Rogue (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

8 /10
$0.39
Vampire of the Dire Moon

Vampire of the Dire Moon

Creature — Vampire (1/1)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

8.9 /10
$2.05
Vicious Conquistador

Vicious Conquistador

Creature — Vampire Soldier (1/2)

Whenever Vicious Conquistador attacks, each opponent loses 1 life.

7.8 /10
$0.19
WillotheWisp

Will-o'-the-Wisp

Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

5.4 /10
$0.21
Zodiac Rat

Zodiac Rat

Creature — Rat (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.6 /10
~$28
Asphodel Wanderer

Asphodel Wanderer

Creature — Skeleton Soldier (1/1)

: Regenerate Asphodel Wanderer.

2.9 /10
$0.05
Banehound

Banehound

Creature — Nightmare Dog (1/1)

Lifelink, haste

7.1 /10
$0.08
Battlefly Swarm

Battlefly Swarm

Creature — Phyrexian Insect (1/1)

Flying
: Battlefly Swarm gains deathtouch until end of turn.

7.3 /10
$0.03
Blood Celebrant

Blood Celebrant

Creature — Human Cleric (1/1)

, Pay 1 life: Add one mana of any color.

8.4 /10
$0.96
Blood Pet

Blood Pet

Creature — Thrull (1/1)

Sacrifice Blood Pet: Add .

9 /10
$0.37
Bloodsoaked Champion

Bloodsoaked Champion

Creature — Human Warrior (2/1)

Bloodsoaked Champion can't block.
Raid — : Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.

9 /10
$0.14
Bog Rats

Bog Rats

Creature — Rat (1/1)

Bog Rats can't be blocked by Walls.

4.5 /10
$0.17
Carnophage

Carnophage

Creature — Zombie (2/2)

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

2 /10
--
Cutthroat Contender

Cutthroat Contender

Creature — Vampire Warrior (1/1)

Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.

3.3 /10
$0.04
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