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Cards similar to Greater Werewolf (400)

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Cromat

Cromat

Legendary Creature — Illusion (5/5)

: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.

5.4 /10
$4.13
Crovax the Cursed

Crovax the Cursed

Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.

2.2 /10
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Crowd of Cinders

Crowd of Cinders

Creature — Elemental (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

1.6 /10
$0.14
Crypt Cobra

Crypt Cobra

Creature — Snake (3/3)

Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

1.4 /10
$0.22
Cursed Ronin

Cursed Ronin

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Cursed Ronin gets +1/+1 until end of turn.

1.8 /10
$0.12
Death Tyrant

Death Tyrant

Creature — Beholder Skeleton (4/6)

Menace
Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.
: Return Death Tyrant from your graveyard to the battlefield tapped.

8.2 /10
$1.68
Demon of Wailing Agonies

Demon of Wailing Agonies

Creature — Demon (4/4)

Flying
Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature."

6.3 /10
$2.69
Demonlord of Ashmouth

Demonlord of Ashmouth

Creature — Demon (5/4)

Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4 /10
$0.23
Desecration Elemental

Desecration Elemental

Creature — Elemental (8/8)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a player casts a spell, sacrifice a creature.

6.7 /10
$3.74
Dimir House Guard

Dimir House Guard

Creature — Skeleton (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.5 /10
$0.09
Dire Fleet Interloper

Dire Fleet Interloper

Creature — Human Pirate (2/2)

Menace
When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.9 /10
$0.06
Dirtwater Wraith

Dirtwater Wraith

Creature — Wraith (1/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Dirtwater Wraith gets +1/+0 until end of turn.

3.1 /10
$0.16
Disciple of Tevesh Szat

Disciple of Tevesh Szat

Creature — Human Cleric (3/1)

: Target creature gets -1/-1 until end of turn.
, , Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.

1.1 /10
$0.09
Disease Carriers

Disease Carriers

Creature — Rat (2/2)

When Disease Carriers dies, target creature gets -2/-2 until end of turn.

2.6 /10
$0.17
Doomwake Giant

Doomwake Giant

Enchantment Creature — Giant (4/6)

Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

9.4 /10
$0.59
Dranas Silencer

Drana's Silencer

Creature — Vampire Rogue (3/2)

When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.6 /10
$0.01
Drana Kalastria Bloodchief

Drana, Kalastria Bloodchief

Legendary Creature — Vampire Shaman (4/4)

Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

7.2 /10
$0.52
Drana the Last Bloodchief

Drana, the Last Bloodchief

Legendary Creature — Vampire Cleric (4/4)

Flying
Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

8.6 /10
$3.79
Draugr Necromancer

Draugr Necromancer

Snow Creature — Zombie Cleric (4/4)

If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.

7.8 /10
$0.30
Dread

Dread

Creature — Elemental Incarnation (6/6)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

6.4 /10
$4.53
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