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Cards similar to Hand to Hand (400)

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Pyromancy

Pyromancy

Enchantment

, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.

1.3 /10
$0.38
Retreat to Valakut

Retreat to Valakut

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.

5 /10
$0.10
Rowans Talent

Rowan's Talent

Enchantment — Aura

Enchant planeswalker
Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn."
Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.

7 /10
$0.20
Sarkhans Unsealing

Sarkhan's Unsealing

Enchantment

Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.
Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

8.2 /10
$0.50
Satyr Firedancer

Satyr Firedancer

Enchantment Creature — Satyr (1/1)

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

6.3 /10
$0.30
Scald

Scald

Enchantment

Whenever a player taps an Island for mana, Scald deals 1 damage to that player.

2.5 /10
$0.21
Senseless Rage

Senseless Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.3 /10
$0.05
Sluggishness

Sluggishness

Enchantment — Aura

Enchant creature
Enchanted creature can't block.
When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.

4.2 /10
$0.26
Spearpoint Oread

Spearpoint Oread

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First strike
Enchanted creature gets +2/+2 and has first strike.

1.7 /10
$0.08
Stand or Fall

Stand or Fall

Enchantment

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

2.1 /10
$0.25
Stranglehold

Stranglehold

Enchantment

Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.

8.1 /10
$6.56
Task Mage Assembly

Task Mage Assembly

Enchantment

When there are no creatures on the battlefield, sacrifice Task Mage Assembly.
: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.

1.8 /10
$0.30
Tavern Brawler

Tavern Brawler

Legendary Enchantment — Background

Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."

8.7 /10
$0.04
The Akroan War

The Akroan War

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target creature for as long as The Akroan War remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.

7.9 /10
$0.25
The Sound of Drums

The Sound of Drums

Enchantment — Aura

Enchant creature
Enchanted creature is goaded.
If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.
: Return The Sound of Drums from your graveyard to your hand.

7.8 /10
$2.64
Thunderous Might

Thunderous Might

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

4.1 /10
$0.08
Undying Rage

Undying Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and can't block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

5.3 /10
$0.02
Uthgardt Fury

Uthgardt Fury

Enchantment

When Uthgardt Fury enters the battlefield, it deals 4 damage to any target.
Damage isn't removed from creatures your opponents control during cleanup steps.

10 /10
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Vances Blasting Cannons  Spitfire Bastion

Vance's Blasting Cannons // Spitfire Bastion

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

Spitfire Bastion

(Transforms from Vance's Blasting Cannons.)
: Add .
, : Spitfire Bastion deals 3 damage to any target.

6.8 /10
$0.36
Vault 21 House Gambit

Vault 21: House Gambit

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

4.7 /10
$0.14
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