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Cards similar to Hollow Dogs (400)

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Nightshade Assassin

Nightshade Assassin

Creature — Human Assassin (2/1)

First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
$0.18
Nightwing Shade

Nightwing Shade

Creature — Shade (2/2)

Flying
: Nightwing Shade gets +1/+1 until end of turn.

1 /10
$0.06
Orc Sureshot

Orc Sureshot

Creature — Orc Archer (4/2)

Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

5.3 /10
$0.10
Overzealous Muscle

Overzealous Muscle

Creature — Ogre Mercenary (5/4)

Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.)

2.1 /10
$0.01
Perilous Shadow

Perilous Shadow

Creature — Insect Shade (0/4)

: Perilous Shadow gets +2/+2 until end of turn.

1.7 /10
$0.01
Phantasmal Fiend

Phantasmal Fiend

Creature — Illusion (1/5)

: Phantasmal Fiend gets +1/-1 until end of turn.
: Switch Phantasmal Fiend's power and toughness until end of turn.

0 /10
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Pitiless Vizier

Pitiless Vizier

Creature — Minotaur Cleric (4/2)

Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

2.6 /10
$0.08
Primaris Chaplain

Primaris Chaplain

Creature — Astartes Cleric (3/3)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Rosarius — Whenever Primaris Chaplain attacks, it gains indestructible until end of turn.

5.9 /10
$0.10
Primeval Shambler

Primeval Shambler

Creature — Horror Mercenary (3/3)

: Primeval Shambler gets +1/+1 until end of turn.

0.9 /10
$0.18
Queens Bay Paladin

Queen's Bay Paladin

Creature — Vampire Knight (5/4)

Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

5.4 /10
$0.15
Ria Ivor Bane of Bladehold

Ria Ivor, Bane of Bladehold

Legendary Creature — Phyrexian Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

7.7 /10
$0.10
Ringwraiths

Ringwraiths

Creature — Wraith Knight (5/5)

When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.

7.9 /10
$0.78
Rodolf Duskbringer

Rodolf Duskbringer

Legendary Creature — Vampire Angel (4/4)

Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay . When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

8.1 /10
$7.35
Screeching Scorchbeast

Screeching Scorchbeast

Creature — Bat Mutant (5/5)

Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.

7.5 /10
$0.71
Scuttling Death

Scuttling Death

Creature — Spirit (4/2)

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

1.8 /10
$0.09
Silumgar Butcher

Silumgar Butcher

Creature — Zombie Djinn (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.

1.3 /10
$0.01
Silumgar Scavenger

Silumgar Scavenger

Creature — Zombie Bird (2/3)

Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.

3.5 /10
$0.03
Skyshroud Vampire

Skyshroud Vampire

Creature — Vampire (3/3)

Flying
Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

0.3 /10
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Specter of Mortality

Specter of Mortality

Creature — Specter (3/3)

Flying
When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

3.6 /10
$0.07
Stalking Bloodsucker

Stalking Bloodsucker

Creature — Vampire (4/4)

Flying
, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

0.2 /10
$0.28
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