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Cards similar to Honor Guard (400)

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Fervent Champion

Fervent Champion

Creature — Human Knight (1/1)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

7.9 /10
$0.21
Festerleech

Festerleech

Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

2.2 /10
$0.03
Firedrinker Satyr

Firedrinker Satyr

Creature — Satyr Shaman (2/1)

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

3.4 /10
$0.16
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.3 /10
$0.24
Flailing Soldier

Flailing Soldier

Creature — Human Soldier (2/2)

: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

1 /10
$0.13
Flameblade Adept

Flameblade Adept

Creature — Jackal Warrior (1/2)

Menace
Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.

3.5 /10
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Flamekin Brawler

Flamekin Brawler

Creature — Elemental Warrior (0/2)

: Flamekin Brawler gets +1/+0 until end of turn.

1.4 /10
$0.12
Folk of AnHavva

Folk of An-Havva

Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

0.3 /10
$0.13
Foothill Guide

Foothill Guide

Creature — Human Cleric (1/1)

Protection from Goblins
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.5 /10
$0.10
Forerunner of the Legion

Forerunner of the Legion

Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

8.3 /10
$0.69
Forsworn Paladin

Forsworn Paladin

Creature — Human Knight (1/1)

Menace
, , Pay 1 life: Create a Treasure token.
: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

7.9 /10
$0.27
Forum Familiar

Forum Familiar

Creature — Cat (1/1)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

2.1 /10
$0.03
Foundry Street Denizen

Foundry Street Denizen

Creature — Goblin Warrior (1/1)

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

7 /10
$0.10
Frilled Sandwalla

Frilled Sandwalla

Creature — Lizard (1/1)

: Frilled Sandwalla gets +2/+2 until end of turn. Activate only once each turn.

1.1 /10
$0.02
Frontline Strategist

Frontline Strategist

Creature — Human Soldier (1/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

3.4 /10
$0.13
Gary Clone

Gary Clone

Creature — Human Citizen (1/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

5.5 /10
$0.19
Ghost Warden

Ghost Warden

Creature — Spirit (1/1)

: Target creature gets +1/+1 until end of turn.

0.6 /10
$0.01
Glimmer Bairn

Glimmer Bairn

Creature — Ouphe (1/2)

Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn.

5.3 /10
$0.02
Glint Hawk

Glint Hawk

Creature — Bird (2/2)

Flying
When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.

4.3 /10
$1.32
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
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