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Cards similar to Ire Shaman (400)

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Speedway Fanatic

Speedway Fanatic

Creature — Human Pilot (2/1)

Haste
Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

5 /10
$0.09
Target Minotaur

Target Minotaur

Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

10 /10
$0.14
Tattered Ratter

Tattered Ratter

Creature — Human Peasant (2/2)

Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.

4.6 /10
$0.05
Tectonic Giant

Tectonic Giant

Creature — Elemental Giant (3/4)

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

9.5 /10
$0.27
Thrashing Frontliner

Thrashing Frontliner

Creature — Phyrexian Viashino (2/2)

Trample
Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.

1.2 /10
$0.01
Tilonallis Knight

Tilonalli's Knight

Creature — Human Knight (2/2)

Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.

1.5 /10
$0.04
Towashi Songshaper

Towashi Songshaper

Artifact Creature — Human Artificer (2/2)

Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.

2.6 /10
$0.05
Varchilds WarRiders

Varchild's War-Riders

Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

6.1 /10
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Aetherflame Wall

Aetherflame Wall

Creature — Wall (0/4)

Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.

2.4 /10
$0.13
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.11
Anaba Ancestor

Anaba Ancestor

Creature — Minotaur Spirit (1/1)

: Another target Minotaur creature gets +1/+1 until end of turn.

2.4 /10
$0.94
Atog

Atog

Creature — Atog (1/2)

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

5 /10
--
Axgard Cavalry

Axgard Cavalry

Creature — Dwarf Berserker (2/2)

: Target creature gains haste until end of turn.

7.7 /10
$0.08
Birgi God of Storytelling  Harnfel Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Legendary Creature — God // Legendary Artifact (3/3)

Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.

Harnfel, Horn of Bounty

Discard a card: Exile the top two cards of your library. You may play those cards this turn.

9.8 /10
~$14
Blood Age General

Blood Age General

Creature — Spirit Warrior (2/2)

: Attacking Spirits get +1/+0 until end of turn.

2.9 /10
$0.01
Bloodbraid Marauder

Bloodbraid Marauder

Creature — Human Berserker (3/1)

Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

4.6 /10
$0.07
Bloodthorn Taunter

Bloodthorn Taunter

Creature — Human Scout (1/1)

Haste
: Target creature with power 5 or greater gains haste until end of turn.

1.9 /10
$0.10
BurningFist Minotaur

Burning-Fist Minotaur

Creature — Minotaur Wizard (2/1)

First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

4 /10
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Cinder Crawler

Cinder Crawler

Creature — Salamander (1/2)

: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.

0.1 /10
$0.18
Crimson Mage

Crimson Mage

Creature — Human Shaman (2/1)

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

2.4 /10
$0.02
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