Creature — Dragon (4/4)
Flying
When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."
Artifact Creature — Goblin Archer (2/3)
Reach
When Twinshot Sniper enters the battlefield, it deals 2 damage to any target.
Channel — , Discard Twinshot Sniper: It deals 2 damage to any target.
Artifact Creature — Ogre Warrior (4/1)
When Unstoppable Ogre enters the battlefield, target creature can't block this turn.
Artifact Creature — Phyrexian Wizard (4/2)
When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
Creature — Lizard Scout (2/1)
Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.
Creature — Lizard (1/3)
, : Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.
Creature — Lizard Wizard (2/1)
When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker.
Creature — Vampire Archer (2/2)
When Voldaren Ambusher enters the battlefield, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
Creature — Vampire Warrior (3/2)
Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.
Creature — Vampire Warrior (1/1)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to any target.
Creature — Goblin Warrior (4/2)
When Volley Veteran enters the battlefield, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Creature — Human Shaman (2/2)
When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.
Creature — Boar Beast (5/5)
When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.
Creature — Minotaur Warrior (2/3)
When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Creature — Goblin Pirate (1/1)
When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Human Monk (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Creature — Goblin Warrior (2/1)
When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Goblin Shaman (1/1)
When Akki Rockspeaker enters the battlefield, add .
Snow Creature — Human Scout (3/3)
When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
Alpine Guide attacks each combat if able.
When Alpine Guide leaves the battlefield, sacrifice a Mountain.
Creature — Dinosaur (2/1)
First strike
When Amped Raptor enters the battlefield, you get (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of equal to its mana value rather than paying its mana cost.
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