Instant
Target creature gets -1/-0 until end of turn.
Draw a card.
Creature — Human Wizard (2/2)
: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and has ": Target creature gets -1/-1 until end of turn."
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Creature — Spirit (0/2)
: Target creature gets -1/-0 until end of turn.
Legendary Creature — Human Wizard (3/3)
, : Target creature gets -1/-1 until end of turn.
Creature — Human Assassin Ally (2/2)
: Target creature gets -1/-1 until end of turn.
Creature — Spirit (5/4)
Menace
When Harvester of Misery enters, other creatures get -2/-2 until end of turn.
, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn.
Creature — Demon (5/5)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Flying
At the beginning of your end step, each opponent discards a card.
, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
Creature — Goblin Shaman (2/2)
When Hornet Harasser dies, target creature gets -2/-2 until end of turn.
Instant
Target creature perpetually gets -2/-0.
Target creature gets -2/-0 until end of turn.
Sorcery
Target creature gets -3/-3 until end of turn.
Cycling (, Discard this card: Draw a card.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Instant
Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
Creature — Spirit (2/2)
Flying
When Keening Banshee enters, target creature gets -2/-2 until end of turn.
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