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Cards similar to Krovikan Elementalist (400)

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Oonas Blackguard

Oona's Blackguard

Creature — Faerie Rogue (1/1)

Flying
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

8.7 /10
$0.45
Oonas Prowler

Oona's Prowler

Creature — Faerie Rogue (3/1)

Flying
Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.

4 /10
$0.38
Plague Wight

Plague Wight

Creature — Zombie (2/1)

Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.

1.2 /10
$0.05
Predation Steward

Predation Steward

Creature — Phyrexian Elf Warrior (2/2)

Predation Steward enters the battlefield with two oil counters on it.
, , Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.

2.9 /10
$0.03
Rimrock Knight  Boulder Rush

Rimrock Knight // Boulder Rush

Creature — Dwarf Knight // Instant — Adventure (3/1)

Rimrock Knight can't block.

Boulder Rush

Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)

5.7 /10
$0.07
Scarred Vinebreeder

Scarred Vinebreeder

Creature — Elf Shaman (1/1)

, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

0.9 /10
$0.18
Silverflame Squire  On Alert

Silverflame Squire // On Alert

Creature — Human Soldier // Instant — Adventure (2/1)



On Alert

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)

4.8 /10
$0.02
Skirk Alarmist

Skirk Alarmist

Creature — Human Wizard (1/2)

Haste
: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.

4.1 /10
$0.47
Slimy Dualleech

Slimy Dualleech

Creature — Leech (2/4)

At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.

0.6 /10
$0.01
Sorin of House Markov  Sorin Ravenous Neonate

Sorin of House Markov // Sorin, Ravenous Neonate

Legendary Creature — Human Noble // Legendary Planeswalker — (1/4)

Lifelink
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of your postcombat main phase, if you gained 3 or more life this turn, exile Sorin of House Markov, then return him to the battlefield transformed under his owner's control.

Sorin, Ravenous Neonate

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
+2: Create a Food token.
?1: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target.
?6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white perman

3.7 /10
~$20
Subversive Acolyte

Subversive Acolyte

Creature — Human (2/3)

, Pay 2 life: Choose one. Activate only once.
• Subversive Acolyte becomes a Human Cleric. It gets +1/+1 and gains lifelink.
• Subversive Acolyte becomes a Phyrexian. It gets +3/+2 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."

10 /10
--
Tenth District Guard

Tenth District Guard

Creature — Human Soldier (2/2)

When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.

0.4 /10
$0.10
Tribute to Horobi  Echo of Deaths Wail

Tribute to Horobi // Echo of Death's Wail

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Echo of Death's Wail

Flying, haste
When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.
Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

7.8 /10
$0.13
Wei Ambush Force

Wei Ambush Force

Creature — Human Soldier (1/1)

Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

0.2 /10
$0.61
Workshop Warchief

Workshop Warchief

Creature — Rhino Warrior (5/3)

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.9 /10
$0.09
Wyluli Wolf

Wyluli Wolf

Creature — Wolf (1/1)

: Target creature gets +1/+1 until end of turn.

1.4 /10
--
Yaroks Fenlurker

Yarok's Fenlurker

Creature — Horror (1/1)

When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.
: Yarok's Fenlurker gets +1/+1 until end of turn.

7 /10
$0.15
Blind Creeper

Blind Creeper

Creature — Zombie Beast (3/3)

Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

0.2 /10
$0.06
Bloodcrazed Hoplite

Bloodcrazed Hoplite

Creature — Human Soldier (2/1)

Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

1.6 /10
$0.05
Bloodcurdler

Bloodcurdler

Creature — Horror (1/1)

Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

1.8 /10
$0.29
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