Creature — Human Cleric (2/2)
When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)
Creature — Kithkin Cleric (0/4)
: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
Creature — Ox (3/3)
When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Phyrexian Angel (3/3)
Flying
When Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)
Creature — Cat Cleric (2/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
Creature — Human Knight (3/4)
Vigilance, protection from multicolored
When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature — Human Soldier (2/2)
When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.
Creature — Bird (2/2)
Flying
When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Creature — Spirit (1/1)
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Creature — Human Wizard (1/4)
Kicker (You may pay an additional as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.
Creature — Human Peasant // Creature — Human Soldier (2/1)
When another creature you control dies, transform Bereaved Survivor.
Dauntless Avenger
Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.
Legendary Creature — Horse (1/4)
When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Creature — Vampire Cleric (1/1)
When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Creature — Phyrexian Human Artificer (1/1)
When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control have first strike.
Creature — Elf Warrior (2/2)
Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.)
: Create a 1/1 white Warrior creature token.
Creature — Cat Soldier (2/2)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, tap target artifact or creature an opponent controls.
Creature — Angel Warrior (4/4)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
Creature — Pegasus (2/1)
Flying
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
Creature — Elf Citizen (0/0)
Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.
When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
Creature — Unicorn (2/3)
When Brightmare enters the battlefield, tap up to one target creature. You gain life equal to that creature's power.
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