Sorcery
As an additional cost to cast this spell, discard a land card.
Draw two cards.
Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
Instant
Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
Instant
Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant // Land
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Spikefield Cave
Spikefield Cave enters the battlefield tapped.
: Add .
Instant
Spit Flame deals 4 damage to target creature.
Whenever a Dragon enters the battlefield under your control, you may pay . If you do, return Spit Flame from your graveyard to your hand.
Instant
Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.
Instant
As an additional cost to cast this spell, discard a card.
Target creature gets -5/-5 until end of turn.
Instant
Choose one —
• Cathartic Pyre deals 3 damage to target creature or planeswalker.
• Discard up to two cards, then draw that many cards.
Instant
Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
Instant
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Instant
Fiery Fall deals 5 damage to target creature.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.
Instant
This spell can't be countered.
Fry deals 5 damage to target creature or planeswalker that's white or blue.
Instant
This spell can't be countered. (This includes by the ward ability.)
Heated Debate deals 4 damage to target creature or planeswalker.
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