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Cards similar to Mystic Restraints (400)

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Nyxborn Triton

Nyxborn Triton

Enchantment Creature — Merfolk (2/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+3.

2.3 /10
$0.03
Octo Opus

Octo Opus

Enchantment

When Octo Opus enters the battlefield, create a 4/4 blue Octopus Performer creature token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.)
Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds.

0 /10
$0.02
Octopus Umbra

Octopus Umbra

Enchantment — Aura

Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

7.8 /10
$2.31
Ominous Roost

Ominous Roost

Enchantment

When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."

4.7 /10
$0.04
One with the Stars

One with the Stars

Enchantment — Aura

Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)

4 /10
$0.06
Opposition

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

8.3 /10
$0.36
Puppet Master

Puppet Master

Enchantment — Aura

Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay . If you do, return Puppet Master to its owner's hand.

1.1 /10
$0.11
Reality Acid

Reality Acid

Enchantment — Aura

Enchant permanent
Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

7.7 /10
$0.16
Reflections of Littjara

Reflections of Littjara

Enchantment

As Reflections of Littjara enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

9.8 /10
$1.35
Rhystic Deluge

Rhystic Deluge

Enchantment

: Tap target creature unless its controller pays .

2.7 /10
$0.14
Search the City

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

0.4 /10
$0.09
Struggle for Project Purity

Struggle for Project Purity

Enchantment

As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

8 /10
$4.29
Thassas Emissary

Thassa's Emissary

Enchantment Creature — Crab (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3.

5.6 /10
$0.08
The Antiquities War

The Antiquities War

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

7.6 /10
$0.29
The Eleventh Hour

The Eleventh Hour

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost less to cast."
III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.

6.2 /10
$0.17
The Phasing of Zhalfir

The Phasing of Zhalfir

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.
III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.

8 /10
$0.20
Tidal Influence

Tidal Influence

Enchantment

Cast this spell only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.

0.7 /10
$0.24
Trial of Knowledge

Trial of Knowledge

Enchantment

When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.
When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.

4.6 /10
$0.06
Vapor Snare

Vapor Snare

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

1.1 /10
$0.10
Whitewater Naiads

Whitewater Naiads

Enchantment Creature — Nymph (4/4)

Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.

5.7 /10
$0.19
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