Instant
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
Instant
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Instant
Switch target creature's power and toughness until end of turn.
Draw a card.
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Instant
Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.
Instant
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
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