Artifact
Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet.
, , Remove all charge counters from Relic Amulet: It deals that much damage to target creature.
Artifact Creature — Construct (0/4)
Trample
Runaway Trash-Bot gets +1/+0 for each artifact and/or enchantment card in your graveyard.
Artifact
Flash
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
: Target creature gets +0/+1 until end of turn.
Artifact
As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs less to cast for each of the chosen colors it is.
Artifact
At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.
, , Sacrifice Shrine of Burning Rage: It deals damage equal to the number of charge counters on it to any target.
Artifact
At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.
, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Artifact
, , Discard your hand: Draw a card for each creature you control.
Artifact — Equipment
Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip
Artifact Creature — Golem (2/2)
Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Artifact
Sacrifice a creature: Put a charge counter on Spawning Pit.
, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.
Artifact
Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.
Artifact // Artifact Creature — Bird Construct (0/0)
: Add one mana of any color.
Craft with one or more (, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Sunbird Effigy
Flying, vigilance, haste
Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.
: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.
Artifact
Surge Node enters the battlefield with six charge counters on it.
, , Remove a charge counter from Surge Node: Put a charge counter on target artifact.
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Artifact
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
Legendary Artifact
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
, : For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Artifact
When Threefold Signal enters the battlefield, scry 3.
Each spell you cast that's exactly three colors has replicate . (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.
, , Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Artifact
Flash
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
: Target creature gets +1/+0 until end of turn.
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