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Cards similar to Rabid Elephant (400)

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Thicket Basilisk

Thicket Basilisk

Creature — Basilisk (2/4)

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

1.7 /10
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Treefolk Mystic

Treefolk Mystic

Creature — Treefolk (2/4)

Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.

1.8 /10
$0.14
Ursapine

Ursapine

Creature — Beast (3/3)

: Target creature gets +1/+1 until end of turn.

2.5 /10
$0.22
Venomous Dragonfly

Venomous Dragonfly

Creature — Insect (1/1)

Flying
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.

2 /10
$0.13
Viridian Lorebearers

Viridian Lorebearers

Creature — Elf Shaman (3/3)

, : Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control.

1.2 /10
$0.10
Voice of the Vermin

Voice of the Vermin

Creature — Human Citizen (2/2)

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

2.4 /10
$0.01
Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

9.1 /10
$8.60
Whisperwood Elemental

Whisperwood Elemental

Creature — Elemental (4/4)

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

7.4 /10
$0.88
Wildheart Invoker

Wildheart Invoker

Creature — Elf Shaman (4/3)

: Target creature gets +5/+5 and gains trample until end of turn.

6.1 /10
$0.04
Woodcloaker

Woodcloaker

Creature — Elf (3/3)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Woodcloaker is turned face up, target creature gains trample until end of turn.

1.8 /10
$0.08
Wormwood Treefolk

Wormwood Treefolk

Creature — Treefolk (4/4)

: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)

0.4 /10
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Wulfgar of Icewind Dale

Wulfgar of Icewind Dale

Legendary Creature — Human Barbarian (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

8.8 /10
$3.89
Yew Spirit

Yew Spirit

Creature — Spirit Treefolk (3/3)

: Yew Spirit gets +X/+X until end of turn, where X is its power.

2.4 /10
$0.09
Autumn Willow

Autumn Willow

Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)
: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

1.2 /10
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Barkweave Crusher

Barkweave Crusher

Creature — Elemental Warrior (2/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2 /10
$0.03
Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

1.5 /10
$0.27
Beacon Behemoth

Beacon Behemoth

Creature — Beast (5/3)

: Target creature with power 5 or greater gains vigilance until end of turn.

2.6 /10
$0.11
Blossoming Bogbeast

Blossoming Bogbeast

Creature — Beast (3/3)

Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

8.9 /10
$5.35
Boa Constrictor

Boa Constrictor

Creature — Snake (3/3)

: Boa Constrictor gets +3/+3 until end of turn.

0.6 /10
$0.15
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
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