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Cards similar to Ramosian Rally (400)

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Makindi Stampede  Makindi Mesas

Makindi Stampede // Makindi Mesas

Sorcery // Land

Creatures you control get +2/+2 until end of turn.

Makindi Mesas

Makindi Mesas enters the battlefield tapped.
: Add .

7.4 /10
$0.11
Mine Collapse

Mine Collapse

Instant

If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.
Mine Collapse deals 5 damage to target creature or planeswalker.

6.8 /10
$0.04
Prismatic Strands

Prismatic Strands

Instant

Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.1 /10
$2.34
Rally Maneuver

Rally Maneuver

Instant

Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

2.2 /10
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Rapid Fire

Rapid Fire

Instant

Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.4 /10
~$14
Scale Blessing

Scale Blessing

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.8 /10
$0.02
Snag

Snag

Instant

You may discard a Forest card rather than pay this spell's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.

3.6 /10
$0.24
Spiritualize

Spiritualize

Instant

Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.

3 /10
$0.35
Spontaneous Flight

Spontaneous Flight

Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

3.7 /10
$0.03
Stall for Time

Stall for Time

Instant

Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.

4.4 /10
$0.04
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.06
Thwart

Thwart

Instant

You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.
Counter target spell.

5.2 /10
$1.78
Unexplained Absence

Unexplained Absence

Instant

For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)

6.7 /10
$0.45
Abunas Chant

Abuna's Chant

Instant

Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine (Choose both if you pay the entwine cost.)

2.2 /10
$0.12
Admirals Order

Admiral's Order

Instant

Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.

6.8 /10
$0.24
Archive Trap

Archive Trap

Instant — Trap

If an opponent searched their library this turn, you may pay rather than pay this spell's mana cost.
Target opponent mills thirteen cards.

7.2 /10
~$12
Baleful Mastery

Baleful Mastery

Instant

You may pay rather than pay this spell's mana cost.
If the cost was paid, an opponent draws a card.
Exile target creature or planeswalker.

9.7 /10
$0.38
Blood of the Martyr

Blood of the Martyr

Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

4.4 /10
$1.14
Call the Coppercoats

Call the Coppercoats

Instant

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

9.7 /10
$1.52
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.7 /10
$0.04
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