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Cards similar to Rites of Reaping (400)

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Unbreakable Bond

Unbreakable Bond

Sorcery

Return target creature card from your graveyard to the battlefield with a lifelink counter on it.

6.2 /10
$0.05
Unburial Rites

Unburial Rites

Sorcery

Return target creature card from your graveyard to the battlefield.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.1 /10
$0.11
Urborg Uprising

Urborg Uprising

Sorcery

Return up to two target creature cards from your graveyard to your hand.
Draw a card.

3.8 /10
$0.04
Vat Emergence

Vat Emergence

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.7 /10
$0.09
Verdant Confluence

Verdant Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.5 /10
$0.18
Writ of Return

Writ of Return

Sorcery

Return target creature card from your graveyard to the battlefield tapped.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

7.1 /10
$0.34
Boulder Salvo

Boulder Salvo

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Boulder Salvo deals 4 damage to target creature.

2 /10
$0.08
Burn Down the House

Burn Down the House

Sorcery

Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

8.7 /10
$0.78
Call for Aid

Call for Aid

Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

7.1 /10
$0.34
Daring Discovery

Daring Discovery

Sorcery

Up to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.4 /10
$0.02
Duneblast

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

8.5 /10
$0.12
Eerie Ultimatum

Eerie Ultimatum

Sorcery

Return any number of permanent cards with different names from your graveyard to the battlefield.

9.6 /10
$5.49
Hazardous Conditions

Hazardous Conditions

Sorcery

Creatures with no counters on them get -2/-2 until end of turn.

1.3 /10
$0.03
Iridian Maelstrom

Iridian Maelstrom

Sorcery

Destroy each creature that isn't all colors.

7.4 /10
$0.19
Phone a Friend

Phone a Friend

Sorcery

Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.

0.4 /10
$0.12
Protect  Serve

Protect // Serve

Instant // Instant

Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Serve

Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

1.4 /10
$0.11
Reaper of Night  Harvest Fear

Reaper of Night // Harvest Fear

Creature — Specter // Sorcery — Adventure (4/5)

Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.

Harvest Fear

Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)

2.9 /10
$0.02
Response  Resurgence

Response // Resurgence

Instant // Sorcery

Response deals 5 damage to target attacking or blocking creature.

Resurgence

Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.

8.9 /10
$0.21
Riveteers Confluence

Riveteers Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• You draw a card and you lose 1 life.
• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.
• You may put a land card from your hand or graveyard onto the battlefield tapped.

6.2 /10
$0.22
Surge to Victory

Surge to Victory

Sorcery

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

8.2 /10
$2.28
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