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Cards similar to Royal Trooper (400)

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Stone Haven Pilgrim

Stone Haven Pilgrim

Creature — Kor Cleric (2/2)

Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.

1.5 /10
$0.04
Sublime Archangel

Sublime Archangel

Creature — Angel (4/3)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

7.8 /10
$2.70
Takeno Samurai General

Takeno, Samurai General

Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

5.3 /10
$0.72
Tegan Jovanka

Tegan Jovanka

Legendary Creature — Human (2/2)

Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.7 /10
$0.09
Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

6.5 /10
$4.11
Wall of Faith

Wall of Faith

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Wall of Faith gets +0/+1 until end of turn.

3.2 /10
$0.14
Wanted Griffin

Wanted Griffin

Creature — Griffin (3/2)

Flying
When Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

1.1 /10
$0.02
White Shield Crusader

White Shield Crusader

Creature — Human Knight (2/1)

Protection from black
: White Shield Crusader gains flying until end of turn.
: White Shield Crusader gets +1/+0 until end of turn.

1 /10
$0.34
Zhalfirin Lancer

Zhalfirin Lancer

Creature — Human Knight (3/3)

Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.

3.1 /10
$0.03
Zhao Zilong Tiger General

Zhao Zilong, Tiger General

Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.

1.7 /10
~$78
Abbey Matron

Abbey Matron

Creature — Human Cleric (1/3)

, : Abbey Matron gets +0/+3 until end of turn.

0.3 /10
$0.06
Affa Guard Hound

Affa Guard Hound

Creature — Dog (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

3.3 /10
$0.06
Alaborn Veteran

Alaborn Veteran

Creature — Human Knight (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.5 /10
$0.93
Angelfire Crusader

Angelfire Crusader

Creature — Human Soldier Knight (2/3)

: Angelfire Crusader gets +1/+0 until end of turn.

0.1 /10
$0.09
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.4 /10
$0.13
Aradesh the Founder

Aradesh, the Founder

Legendary Creature — Human Soldier (1/4)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.

4.5 /10
$0.19
Arborea Pegasus

Arborea Pegasus

Creature — Pegasus (2/3)

Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

2.8 /10
$0.01
Armor Sliver

Armor Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

2.1 /10
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Attended Healer

Attended Healer

Creature — Kor Cleric (2/3)

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.

6.2 /10
$0.08
Auratog

Auratog

Creature — Atog (1/2)

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

5.4 /10
$0.56
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