Instant
All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
Instant
Regenerate target creature. You gain life equal to that creature's toughness.
Instant
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Instant
Prevent all combat damage that would be dealt by nongreen creatures this turn.
Instant
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Instant
Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Instant — Arcane
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Instant
Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card.
Instant
As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's mana value.
Instant
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
Instant
Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
Instant
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.
Instant
All lands become 2/2 creatures until end of turn. They're still lands.
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Destroy target artifact or enchantment.
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