Artifact — Equipment
When Giant's Amulet enters the battlefield, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it.
Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Artifact — Equipment
Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Equip
Artifact
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Artifact
, : Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Artifact Creature — Insect (1/1)
When Haywire Mite dies, you gain 2 life.
, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
Artifact — Equipment
Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.
Artifact
, , Sacrifice Inscribed Tablet: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Artifact Creature — Construct (0/0)
Iron Apprentice enters the battlefield with a +1/+1 counter on it.
When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.
Artifact
Remove Jeweled Bird from your deck before playing if you're not playing for ante.
: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
Artifact — Equipment
Equipped creature gets +1/+1 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
When Lantern of the Lost enters the battlefield, exile target card from a graveyard.
, , Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.
Artifact
, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land.
, Sacrifice Lifespark Spellbomb: Draw a card.
Artifact — Equipment
You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.
Artifact — Equipment
Flash
When Mirran Banesplitter enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, , Sacrifice Mishra's Research Desk: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact
, Sacrifice Necrogen Spellbomb: Target player discards a card.
, Sacrifice Necrogen Spellbomb: Draw a card.
Artifact
, , Sacrifice Origin Spellbomb: Create a 1/1 colorless Myr artifact creature token.
When Origin Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Artifact
, Sacrifice Panic Spellbomb: Target creature can't block this turn.
When Panic Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
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