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Cards similar to Stormscape Battlemage (400)

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Futurist Spellthief

Futurist Spellthief

Creature — Moonfolk Wizard (3/2)

Flash
When Futurist Spellthief enters the battlefield, conjure a duplicate of target spell into your hand. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

10 /10
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Galvanic Alchemist

Galvanic Alchemist

Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Galvanic Alchemist is paired with another creature, each of those creatures has ": Untap this creature."

3.3 /10
$0.11
Geistchanneler

Geistchanneler

Creature — Human Wizard (1/3)

When Geistchanneler enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs less to cast."

10 /10
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Glowing Anemone

Glowing Anemone

Creature — Jellyfish Beast (1/3)

When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.

1 /10
$0.27
Grell Philosopher

Grell Philosopher

Creature — Horror Wizard (1/4)

Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.

8.2 /10
$0.14
Gurmag Drowner

Gurmag Drowner

Creature — Snake Wizard (2/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

1.9 /10
$0.05
Janjeet Sentry

Janjeet Sentry

Creature — Vedalken Soldier (2/3)

When Janjeet Sentry enters the battlefield, you get (two energy counters).
, Pay : You may tap or untap target artifact or creature.

4.4 /10
$0.07
Jeering Homunculus

Jeering Homunculus

Creature — Homunculus (0/4)

When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

4.1 /10
$0.11
Kaho Minamo Historian

Kaho, Minamo Historian

Legendary Creature — Human Wizard (2/2)

When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.
, : You may cast a spell with mana value X from among cards exiled with Kaho without paying its mana cost.

4.5 /10
$0.06
Knight of Autumn

Knight of Autumn

Creature — Dryad Knight (2/1)

When Knight of Autumn enters the battlefield, choose one —
• Put two +1/+1 counters on Knight of Autumn.
• Destroy target artifact or enchantment.
• You gain 4 life.

9.1 /10
$0.36
Lightkeeper of Emeria

Lightkeeper of Emeria

Creature — Angel (2/4)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.

3.1 /10
$0.31
Llawan Cephalid Empress

Llawan, Cephalid Empress

Legendary Creature — Octopus Noble (2/3)

When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.

5.6 /10
$0.84
Loan Shark

Loan Shark

Creature — Shark Rogue (3/4)

When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.2 /10
$0.03
Master Thief

Master Thief

Creature — Human Rogue (2/2)

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

6.4 /10
$0.07
Mentor of Evos Isle

Mentor of Evos Isle

Creature — Bird Wizard (2/1)

Flying
When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.

10 /10
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Merfolk Trickster

Merfolk Trickster

Creature — Merfolk Wizard (2/2)

Flash
When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

7.7 /10
$1.04
Merrow Harbinger

Merrow Harbinger

Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

7.7 /10
$2.02
Mistbind Clique

Mistbind Clique

Creature — Faerie Wizard (4/4)

Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

6.8 /10
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Nebelgast Intruder

Nebelgast Intruder

Creature — Spirit (2/1)

Flash
Flying
When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.

1.7 /10
$0.02
Nevermaker

Nevermaker

Creature — Elemental (2/3)

Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.4 /10
$0.13
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