Instant
For each attacking creature, its owner puts it on the top or bottom of their library.
Instant
Target permanent becomes an artifact in addition to its other types until end of turn.
Draw a card.
Instant
Draw two cards. If you control no artifacts, discard a card.
Instant
Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Instant
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Counter target spell.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
This spell costs less to cast if it targets an attacking creature.
Put target creature into its owner's library second from the top.
Instant
Create a token that's a copy of target creature you control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Instant
Draw two cards, then look at the top card of each player's library.
Instant
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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