Creature — Human Shaman (1/1)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
Legendary Creature — Zombie Warrior (3/3)
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
Legendary Creature — Human Soldier // Legendary Creature — S (2/3)
Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Dennick, Pious Apparition
Flying
Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
If Dennick, Pious Apparition would be put into a graveyard from anywhere, exile it instead.
Creature — Devil (3/3)
Haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Demon (6/4)
At the beginning of each end step, each player discards their hand.
Legendary Creature — Human Cleric (3/4)
At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn.
Legendary Creature — Human Soldier (2/2)
At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.
Legendary Creature — Avatar (5/5)
You may tap three untapped Dwarves you control rather than pay this spell's mana cost.
At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature — Human Wizard (1/3)
Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Creature — Human Pirate (2/1)
: Daring Saboteur can't be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature — Human Rogue (2/1)
Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).
At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.
Legendary Enchantment Creature — Shrine (0/4)
Flying
At the beginning of your end step, you may pay . When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature — Merfolk Wizard (2/1)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards.
Legendary Creature — Human Advisor // Legendary Enchantment (0/2)
: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector.
Hauken's Insight
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Creature — Human Monk (1/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
Legendary Creature — Spirit (1/3)
At the beginning of each player's draw step, that player draws an additional card.
Creature — Zombie Horror (3/4)
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
Enchantment Creature — Human Ninja (2/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.
Legendary Creature — Rat Faerie (3/4)
Flying
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
Creature — Illusion (0/1)
Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.
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