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Cards similar to Tilling Treefolk (400)

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Desecrator Hag

Desecrator Hag

Creature — Hag (2/2)

When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

1.7 /10
$0.12
Dogged Detective

Dogged Detective

Creature — Human Rogue (2/1)

When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.

8.2 /10
$0.10
Eerie Soultender

Eerie Soultender

Creature — Spirit Cleric (3/1)

When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.)
, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.

5.2 /10
$0.03
Entomber Exarch

Entomber Exarch

Creature — Phyrexian Cleric (2/2)

When Entomber Exarch enters the battlefield, choose one —
• Return target creature card from your graveyard to your hand.
• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

5.3 /10
$0.05
Exemplar of Strength

Exemplar of Strength

Creature — Human Warrior (4/4)

When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.
Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

3.3 /10
$0.04
Generous Patron

Generous Patron

Creature — Elf Advisor (1/4)

When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you put one or more counters on a creature you don't control, draw a card.

8.2 /10
$5.16
Geothermal Kami

Geothermal Kami

Creature — Spirit (4/3)

When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.

2.9 /10
$0.03
Halimar Tidecaller

Halimar Tidecaller

Creature — Human Wizard Ally (2/3)

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.

5.2 /10
$0.12
HaruOnna

Haru-Onna

Creature — Spirit (2/1)

When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

4.1 /10
$0.26
Harvester Troll

Harvester Troll

Creature — Troll (2/3)

When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.

1.3 /10
$0.09
Hinterland Chef

Hinterland Chef

Creature — Human Scout (3/4)

When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains ", , Sacrifice this creature: You gain 3 life."

10 /10
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Howlpack Piper  Wildsong Howler

Howlpack Piper // Wildsong Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wildsong Howler

Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.1 /10
$0.39
Hunted Wumpus

Hunted Wumpus

Creature — Beast (6/6)

When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.

6.3 /10
$0.15
Invasive Species

Invasive Species

Creature — Insect (3/3)

When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.

3.1 /10
$0.08
Iwamori of the Open Fist

Iwamori of the Open Fist

Legendary Creature — Human Monk (5/5)

Trample
When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield.

2.9 /10
$0.33
Jungle Wayfinder

Jungle Wayfinder

Creature — Elf Warrior (3/3)

When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

3.7 /10
$0.03
Llanowar Greenwidow

Llanowar Greenwidow

Creature — Spider (4/3)

Reach, trample
Domain — : Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs less to activate for each basic land type among lands you control.

6.6 /10
$0.20
Nessian Wanderer

Nessian Wanderer

Creature — Satyr Scout (1/3)

Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

8.1 /10
$0.09
Nissa Resurgent Animist

Nissa, Resurgent Animist

Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

8.9 /10
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Nullmage Advocate

Nullmage Advocate

Creature — Insect Druid (2/3)

: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.

5.4 /10
$0.19
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