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Cards similar to Torch Slinger (400)

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Rubblebelt Boar

Rubblebelt Boar

Creature — Boar (3/3)

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.

1.1 /10
$0.03
Shrapnel Slinger

Shrapnel Slinger

Artifact Creature — Phyrexian Beast (2/2)

When Shrapnel Slinger enters the battlefield, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.

4.3 /10
$0.04
SmeltWard Gatekeepers

Smelt-Ward Gatekeepers

Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

3.2 /10
$0.05
Spontaneous Artist

Spontaneous Artist

Creature — Human Rogue (3/3)

When Spontaneous Artist enters the battlefield, you get (an energy counter).
Pay : Target creature gains haste until end of turn.

2.5 /10
$0.02
Stingscourger

Stingscourger

Creature — Goblin Warrior (2/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

5.6 /10
$0.11
Stirring Bard

Stirring Bard

Creature — Dragon Bard (0/4)

Defender
When Stirring Bard enters the battlefield, you take the initiative.
Mantle of Inspiration — : Target creature gains menace and haste until end of turn.

7 /10
$0.08
Subterranean Scout

Subterranean Scout

Creature — Goblin Scout (2/1)

When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.

3.4 /10
$0.01
Subterranean Shambler

Subterranean Shambler

Creature — Elemental (2/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying.

0.4 /10
$0.07
Tin Street Hooligan

Tin Street Hooligan

Creature — Goblin Rogue (2/1)

When Tin Street Hooligan enters the battlefield, if was spent to cast it, destroy target artifact.

1.9 /10
$0.14
Tormentor Exarch

Tormentor Exarch

Creature — Phyrexian Cleric (2/2)

When Tormentor Exarch enters the battlefield, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature gets -0/-2 until end of turn.

1.1 /10
$0.15
Unstoppable Ogre

Unstoppable Ogre

Artifact Creature — Ogre Warrior (4/1)

When Unstoppable Ogre enters the battlefield, target creature can't block this turn.

3 /10
$0.03
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.5 /10
~$19
Viashino Bladescout

Viashino Bladescout

Creature — Viashino Scout (2/1)

Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.

0.7 /10
$0.03
Voldaren Duelist

Voldaren Duelist

Creature — Vampire Warrior (3/2)

Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.

1.8 /10
$0.01
Vulshok Heartstoker

Vulshok Heartstoker

Creature — Human Shaman (2/2)

When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.

0.2 /10
$0.02
War Elemental

War Elemental

Creature — Elemental (1/1)

When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.

6.5 /10
$5.68
Zoanthrope

Zoanthrope

Creature — Tyranid (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward
Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.

8.2 /10
$0.24
Abbot of Keral Keep

Abbot of Keral Keep

Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

5.9 /10
$0.16
Aether Chaser

Aether Chaser

Creature — Human Artificer (2/1)

First strike
When Aether Chaser enters the battlefield, you get (two energy counters).
Whenever Aether Chaser attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

3.6 /10
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Ardent Electromancer

Ardent Electromancer

Creature — Human Wizard (3/2)

When Ardent Electromancer enters the battlefield, add for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

3.7 /10
$0.02
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