Creature — Human Druid (0/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .
Creature — Elf Shaman (1/1)
Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.
Enchantment Creature — Hydra (0/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
Nyxborn Hydra enters the battlefield with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.
Creature — Human Druid (0/3)
, , Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Ooze (0/0)
Trample
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
Creature — Dryad (3/3)
When Old-Growth Dryads enters the battlefield, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature — Human Artificer (1/2)
, : Create a 1/1 colorless Servo artifact creature token.
, : Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
Creature — Elf (1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.
Creature — Elf Warrior (1/1)
Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
Creature — Spirit (1/3)
Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.
Creature — Fungus Rabbit (1/1)
Vigilance
, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Creature — Plant Wall (0/3)
Defender (This creature can't attack.)
, , Sacrifice a creature with defender: Draw a card.
Creature — Cat (2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Human Druid (1/1)
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
Creature — Hydra (0/0)
Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
Creature — Elf Ranger (1/1)
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature — Dryad (1/2)
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
Creature — Elephant (3/3)
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
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