Legendary Creature — Dragon Spirit (3/3)
Flash
Flying
When Kyodai, Soul of Kamigawa enters, another target permanent gains indestructible for as long as you control Kyodai.
: Kyodai gets +5/+5 until end of turn.
Enchantment
Flash
Domain — This spell costs less to cast for each basic land type among lands you control.
When Leyline Binding enters, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.
Artifact // Artifact
Flash
When Lodestone Needle enters, tap up to one target artifact or creature and put two stun counters on it.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Guidestone Compass
, : Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature — Hippogriff (2/2)
Flash
Flying
When Loyal Gryff enters, you may return another creature you control to its owner's hand.
Legendary Creature — Elemental Otter (3/2)
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Flash
When Lutri, the Spellchaser enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Artifact — Equipment
Flash
When Malamet Scythe enters, attach it to target creature you control.
Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Octopus (4/5)
When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."
Mesmerizing Benthid has hexproof as long as you control an Illusion.
Artifact — Equipment
Flash
When Mirran Banesplitter enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Dog (3/1)
Flash
When Mischievous Pup enters, return up to one other target permanent you control to its owner's hand.
Legendary Artifact — Equipment
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Creature — Goblin (1/1)
Flash
When Munitions Expert enters, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
Artifact Creature — Myr Construct (4/7)
When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Enchantment — Aura
Flash
Enchant creature
When Mystic Restraints enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Land — Island
(: Add .)
Mystic Sanctuary enters tapped unless you control three or more other Islands.
When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Legendary Creature — Human Wizard (3/3)
Flash
When Naru Meha, Master Wizard enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature — Human Cleric (2/1)
Flash
When Niambi, Esteemed Speaker enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value.
, , Discard a legendary card: Draw two cards.
Legendary Creature — Horror (3/5)
When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.
Artifact — Equipment
Flash
When Paladin's Shield enters, attach it to target creature you control.
Equipped creature gets +0/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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