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Cards similar to Windborne Charge (400)

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Goblin War Party

Goblin War Party

Sorcery

Choose one —
• Create three 1/1 red Goblin creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
Entwine (Choose both if you pay the entwine cost.)

8 /10
$0.14
Hallowed Burial

Hallowed Burial

Sorcery

Put all creatures on the bottom of their owners' libraries.

6.1 /10
$0.91
Ionas Judgment

Iona's Judgment

Sorcery

Exile target creature or enchantment.

3.5 /10
$0.03
Ironwrights Cleansing

Ironwright's Cleansing

Sorcery

Exile target artifact or enchantment.

2.6 /10
$0.02
Leeches

Leeches

Sorcery

Target player loses all poison counters. Leeches deals that much damage to that player.

2.1 /10
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Legions Judgment

Legion's Judgment

Sorcery

Destroy target creature with power 4 or greater.

3.4 /10
$0.04
Lingering Souls

Lingering Souls

Sorcery

Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
$0.36
Markov Retribution

Markov Retribution

Sorcery

Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.

3.8 /10
$0.02
Mythos of Snapdax

Mythos of Snapdax

Sorcery

Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If was spent to cast this spell, you choose the permanents for each player instead.

8.6 /10
$0.27
Oakhame Ranger  Bring Back

Oakhame Ranger // Bring Back

Creature — Elf Knight Ranger // Sorcery — Adventure (2/2)

: Creatures you control get +1/+1 until end of turn.

Bring Back

Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

5.5 /10
$0.09
Overcome

Overcome

Sorcery

Creatures you control get +2/+2 and gain trample until end of turn.

5.7 /10
$0.05
Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

9.4 /10
$0.33
Overwhelming Stampede

Overwhelming Stampede

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

9.8 /10
$3.66
Paraselene

Paraselene

Sorcery

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

3.9 /10
$0.09
Predatory Rampage

Predatory Rampage

Sorcery

Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

5.6 /10
$0.29
Presence of the Wise

Presence of the Wise

Sorcery

You gain 2 life for each card in your hand.

1.4 /10
$0.21
Pyretic Charge

Pyretic Charge

Sorcery

Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

5.3 /10
$0.11
Regnas Sanction

Regna's Sanction

Sorcery

For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.

6.1 /10
$0.56
Repentance

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

0.8 /10
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Retribution of the Meek

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

6.4 /10
$5.75
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