Creature — Human Knight (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
When Rohirrim Lancer dies, the Ring tempts you.
Legendary Creature — Kobold Warrior (0/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Creature — Elemental (1/1)
Menace
Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
Creature — Gremlin (1/1)
, Sacrifice Ruinous Gremlin: Destroy target artifact.
Creature — Satyr Soldier (1/1)
Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
Creature — Cat (2/1)
Scarred Puma can't attack unless a black or green creature also attacks.
Creature — Elemental Lizard (1/1)
Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.
Creature — Spirit (1/1)
, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player or planeswalker.
Artifact Creature — Equipment Monkey (1/1)
Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Enchantment — Aura // Creature — Insect Horror (0/0)
Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
Skin Shedder
Creature — Phyrexian Construct (0/0)
Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
Creature — Dragon (3/3)
Flying
Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
Creature — Goblin Rogue (1/1)
, : Target creature with power 2 or less can't be blocked this turn.
Creature — Human Mercenary (1/1)
, : Target player shuffles their library.
Creature — Human Warrior (1/1)
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
Creature — Human Wizard (1/2)
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Creature — Dwarf Wizard (1/1)
Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
Creature — Goblin Warrior (0/2)
Defender
: Spear Spewer deals 1 damage to each player.
Creature — Goblin Shaman (1/1)
: Spikeshot Elder deals damage equal to its power to any target.
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