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Cards similar to Fanatical Fever (400)

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Pippins Bravery

Pippin's Bravery

Instant

You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.

5.7 /10
$0.02
Preys Vengeance

Prey's Vengeance

Instant

Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.4 /10
$0.04
Primal Bellow

Primal Bellow

Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

7.6 /10
$0.28
Protect  Serve

Protect // Serve

Instant // Instant

Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

Serve

Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

1.4 /10
$0.11
Resize

Resize

Instant

Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

2.4 /10
$0.18
Resounding Roar

Resounding Roar

Instant

Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

0.4 /10
$0.03
Rush of Adrenaline

Rush of Adrenaline

Instant

Target creature gets +2/+1 and gains trample until end of turn.

6.4 /10
--
Rush of Blood

Rush of Blood

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

6.1 /10
$0.20
Savage Surge

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

3.8 /10
$0.03
Scent of Ivy

Scent of Ivy

Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

2.9 /10
$0.24
Schismotivate

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

1 /10
$0.10
Shed Weakness

Shed Weakness

Instant

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

1.6 /10
$0.01
Siege Smash

Siege Smash

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.

1.1 /10
$0.13
Snakeform

Snakeform

Instant

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.

4.6 /10
$0.21
Spontaneous Flight

Spontaneous Flight

Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

3.7 /10
$0.03
Steeling Stance

Steeling Stance

Instant

Creatures you control get +1/+1 until end of turn.
Forecast — , Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)

0.5 /10
$0.08
Stolen Vitality

Stolen Vitality

Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

5.5 /10
$0.02
Sudden Spinnerets

Sudden Spinnerets

Instant

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

6.4 /10
$0.06
Swell of Growth

Swell of Growth

Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

5.3 /10
$0.09
Thrill of the Hunt

Thrill of the Hunt

Instant

Target creature gets +1/+2 until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

0.8 /10
$0.05
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