Creature — Devil (4/2)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
Enchantment Creature — Nymph (4/2)
Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target.
Creature — Human Shaman (1/2)
If a creature dealt damage by Frostwielder this turn would die, exile it instead.
: Frostwielder deals 1 damage to any target.
Creature — Elemental Incarnation (3/3)
Double strike
When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
Creature — Giant Warrior (3/3)
When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Goblin Warrior (1/3)
: Goblin Artillery deals 2 damage to any target and 3 damage to you.
Creature — Goblin Warrior (2/2)
: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.
Creature — Goblin Employee (0/4)
Reach
Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.
Goblin Girder Gang gets +1/+0 for each result stored on it.
Creature — Goblin (1/1)
Goblin Sharpshooter doesn't untap during your untap step.
Whenever a creature dies, untap Goblin Sharpshooter.
: Goblin Sharpshooter deals 1 damage to any target.
Creature — Human Wizard (1/1)
, : Granger Guildmage deals 1 damage to any target and 1 damage to you.
, : Target creature gains first strike until end of turn.
Creature — Troll Berserker (5/4)
Boast — : Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Goblin Warrior (3/3)
, , Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target.
Creature — Elemental (5/5)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
, : Hateflayer deals damage equal to its power to any target. ( is the untap symbol.)
Creature — Goblin Rogue (2/3)
Other Goblins you control get +1/+1.
, : Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature — Human Berserker (2/2)
Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn.
Legendary Creature — Goblin Advisor (3/2)
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Creature — Human (0/2)
Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.
Creature — Human Werewolf // Creature — Werewolf (3/3)
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Howlpack Avenger
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Legendary Creature — Dragon (6/6)
This spell can't be countered.
Flying, haste
: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.
Creature — Human Wizard (0/4)
Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
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