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Cards similar to Aether Membrane (400)

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Professional FaceBreaker

Professional Face-Breaker

Creature — Human Warrior (2/3)

Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

9.9 /10
$7.96
Pyrogoyf

Pyrogoyf

Creature — Lhurgoyf (0/1)

Pyrogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever Pyrogoyf or another Lhurgoyf creature enters the battlefield under your control, that creature deals damage equal to its power to any target.

3 /10
$4.23
Pyrotechnic Performer

Pyrotechnic Performer

Creature — Lizard Assassin (3/2)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.

5.3 /10
$0.11
Rekindling Phoenix

Rekindling Phoenix

Creature — Phoenix (4/3)

Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

7.1 /10
$0.67
Relic Robber

Relic Robber

Creature — Goblin Rogue (2/2)

Haste
Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."

6.4 /10
$0.08
Renegade Firebrand

Renegade Firebrand

Creature — Human Warrior (3/2)

As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.)

1.6 /10
$0.11
Retriever Phoenix

Retriever Phoenix

Creature — Phoenix (2/2)

Flying, haste
When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.

2.7 /10
$0.10
Robber of the Rich

Robber of the Rich

Creature — Human Archer Rogue (2/2)

Reach, haste
Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

7.4 /10
$1.58
Ronin Houndmaster

Ronin Houndmaster

Creature — Human Samurai (2/2)

Haste
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

2.7 /10
$0.12
Sarkhans Whelp

Sarkhan's Whelp

Creature — Dragon (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.

2.7 /10
$0.40
ScabClan Berserker

Scab-Clan Berserker

Creature — Human Berserker (2/2)

Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

6.5 /10
$0.28
Scrapper Champion

Scrapper Champion

Creature — Human Artificer (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)
When Scrapper Champion enters the battlefield, you get (two energy counters).
Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.

3 /10
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Searing Spear Askari

Searing Spear Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)

0.9 /10
$0.12
Shaman of the Great Hunt

Shaman of the Great Hunt

Creature — Orc Shaman (4/2)

Haste
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious — : Draw a card for each creature you control with power 4 or greater.

6.4 /10
$0.59
Skophos MazeWarden

Skophos Maze-Warden

Creature — Minotaur Warrior (3/4)

: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)

2.8 /10
$0.02
Slinking Giant

Slinking Giant

Creature — Giant Rogue (4/4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.

0.5 /10
$0.18
Squee Dubious Monarch

Squee, Dubious Monarch

Legendary Creature — Goblin Noble (2/2)

Haste
Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
You may cast Squee, Dubious Monarch from your graveyard by paying and exiling four other cards from your graveyard rather than paying its mana cost.

8.8 /10
$0.66
Squee Goblin Nabob

Squee, Goblin Nabob

Legendary Creature — Goblin (1/1)

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

8.7 /10
$0.29
Storm Herald

Storm Herald

Creature — Human Shaman (3/2)

Haste
When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.

4.8 /10
$0.11
Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.7 /10
$0.23
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