Creature — Human Soldier (2/2)
Each other Human you control gets +1/+0 and has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Creature — Zombie Knight (2/2)
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
Creature — Human Knight (3/1)
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
Creature — Human Artificer (1/4)
Artifacts your opponents control enter the battlefield tapped.
, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.
Creature — Human Soldier (2/1)
Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.
Creature — Human Cleric (1/3)
When Dawnbringer Cleric enters the battlefield, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
Creature — Volver (1/1)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."
If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.
Creature — Thrull (1/2)
Flash
Flying
Artifacts and creatures entering the battlefield don't cause abilities to trigger.
Creature — Human Cleric (2/2)
Whenever you cycle another card, you gain 1 life.
Cycling (, Discard this card: Draw a card.)
Creature — Human Knight (2/2)
Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.
Enchantment Creature — Human Samurai (2/1)
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Legendary Creature — Phyrexian Kor Cleric (2/2)
Deathtouch
Whenever another creature enters the battlefield under your control, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
Creature — Sliver (2/2)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Other Sliver creatures you control have outlast .
Creature — Cat Monk (1/1)
When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.
Creature — Kor Cleric (2/2)
Vigilance
Expedition Healer has lifelink as long as you control another Cleric.
Creature — Human Cleric (1/1)
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Legendary Creature — Halfling Scout (1/3)
Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.
As long as Frodo is your Ring-bearer, it must be blocked if able.
Creature — Human Soldier (1/1)
Inspired — Whenever God-Favored General becomes untapped, you may pay . If you do, create two 1/1 white Soldier enchantment creature tokens.
Creature — Spirit (1/1)
Flying
Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Human Knight (1/1)
As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
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