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Cards similar to Brackwater Elemental (400)

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Eternal of Harsh Truths

Eternal of Harsh Truths

Creature — Zombie Cleric (1/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.

5.1 /10
$0.07
Ethereal Investigator

Ethereal Investigator

Creature — Spirit (2/3)

Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

9 /10
$0.14
Exquisite Huntmaster

Exquisite Huntmaster

Creature — Elf Warrior (4/2)

When Exquisite Huntmaster dies, create a 1/1 green Elf Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5.2 /10
$0.02
Extravagant Spirit

Extravagant Spirit

Creature — Spirit (4/4)

Flying
At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay for each card in your hand.

0.2 /10
$0.30
Fatespinner

Fatespinner

Creature — Human Wizard (1/2)

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

8.1 /10
$4.57
Fettergeist

Fettergeist

Creature — Spirit (3/4)

Flying
At the beginning of your upkeep, sacrifice Fettergeist unless you pay for each other creature you control.

0.2 /10
$0.05
Floodgate

Floodgate

Creature — Wall (0/5)

Defender (This creature can't attack.)
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

4.8 /10
$0.04
Forensic Gadgeteer

Forensic Gadgeteer

Creature — Vedalken Artificer Detective (2/3)

Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.

8.5 /10
$1.65
Frontline Sage

Frontline Sage

Creature — Human Wizard (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Draw a card, then discard a card.

4.7 /10
$0.18
Frost Walker

Frost Walker

Creature — Elemental (4/1)

When Frost Walker becomes the target of a spell or ability, sacrifice it.

1.8 /10
$0.06
Genestealer Locus

Genestealer Locus

Creature — Tyranid Human (3/3)

Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.
Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.

4.5 /10
$0.09
Gilded Drake

Gilded Drake

Creature — Drake (3/3)

Flying
When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice Gilded Drake. This ability still resolves if its target becomes illegal.

9.5 /10
~$252
Glen Elendra Archmage

Glen Elendra Archmage

Creature — Faerie Wizard (2/2)

Flying
, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

9.5 /10
--
Gossamer Phantasm

Gossamer Phantasm

Creature — Illusion (2/1)

Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

1.6 /10
$0.06
Grell Philosopher

Grell Philosopher

Creature — Horror Wizard (1/4)

Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.

8.2 /10
$0.15
Grimoire Thief

Grimoire Thief

Creature — Merfolk Rogue (2/2)

Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Grimoire Thief.
, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

3.1 /10
$1.14
Gurmag Drowner

Gurmag Drowner

Creature — Snake Wizard (2/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

2 /10
$0.02
Historian of Zhalfir

Historian of Zhalfir

Creature — Human Wizard (3/3)

Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.

0.9 /10
$0.08
Homarid

Homarid

Creature — Homarid (2/2)

Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

0.9 /10
$0.19
Hullbreacher

Hullbreacher

Creature — Merfolk Pirate (3/2)

Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

10 /10
$5.11
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