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Cards similar to Celestial Archon (400)

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Conclaves Blessing

Conclave's Blessing

Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.

4.1 /10
$0.14
Divine Transformation

Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

1.6 /10
~$24
Drogskol Reinforcements

Drogskol Reinforcements

Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

8 /10
$0.30
Faith Unbroken

Faith Unbroken

Enchantment — Aura

Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.

7 /10
$0.08
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.3 /10
$0.24
Glacial Plating

Glacial Plating

Snow Enchantment — Aura

Enchant creature
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. can be paid with one mana from a snow source.)
Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

4.4 /10
$0.22
Grassland Crusader

Grassland Crusader

Creature — Human Cleric Soldier (2/4)

: Target Elf or Soldier creature gets +2/+2 until end of turn.

0.1 /10
$0.04
Graven Dominator

Graven Dominator

Creature — Gargoyle (4/4)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

1 /10
$0.21
Heavenly Blademaster

Heavenly Blademaster

Creature — Angel (3/6)

Flying, double strike
When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.
Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

7 /10
$0.32
Hero of Bladehold

Hero of Bladehold

Creature — Human Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

9.3 /10
$4.91
Hero of the Winds

Hero of the Winds

Creature — Human Soldier (1/4)

Flying
Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

1.2 /10
$0.02
Improvised Armor

Improvised Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+5.
Cycling (, Discard this card: Draw a card.)

2.8 /10
$0.03
Indebted Samurai

Indebted Samurai

Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

4.6 /10
$0.79
Indrik Umbra

Indrik Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

4.7 /10
$1.05
Inquisitors Ox

Inquisitor's Ox

Creature — Ox (2/5)

Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

1.8 /10
$0.07
Kabira Outrider

Kabira Outrider

Creature — Human Warrior (3/3)

When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

1.7 /10
$0.01
Kitsune Dawnblade

Kitsune Dawnblade

Creature — Fox Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Kitsune Dawnblade enters the battlefield, you may tap target creature.

3.5 /10
$0.21
Kjeldoran Elite Guard

Kjeldoran Elite Guard

Creature — Human Soldier (2/2)

: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate only during combat.

0.2 /10
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Kyodai Soul of Kamigawa

Kyodai, Soul of Kamigawa

Legendary Creature — Dragon Spirit (3/3)

Flash
Flying
When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.
: Kyodai gets +5/+5 until end of turn.

7.4 /10
$0.12
Lassoed by the Law

Lassoed by the Law

Enchantment

When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield.
When Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

2 /10
$0.02
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