Creature — Elder Dragon (7/10)
Flying
Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
Creature — Angel (6/6)
Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
Creature — Angel (3/5)
Flying
When Angel of Fury dies, you may shuffle it into its owner's library.
Creature — Angel (4/6)
Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
Creature — Angel (5/6)
Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
Creature — Angel (5/4)
Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
Creature — Angel (4/4)
Flying
Cycling (, Discard this card: Draw a card.)
Artifact Creature — Angel (5/7)
Flying
When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature — Angel (3/5)
Flying
Whenever a creature attacks, you may pay . When you do, put a +1/+1 counter on that creature.
Creature — Phyrexian Angel (4/4)
Flying
Corrupted — As long as an opponent has three or more poison counters, Apostle of Invasion has double strike.
Creature — Archon (4/4)
Flying
When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
Creature — Human Wizard (3/3)
When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
Creature — Human Soldier (4/6)
When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.
Legendary Creature — Angel (8/8)
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Creature — Bird Soldier (3/5)
Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.
Creature — Giant Monk (4/4)
When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle.
Creature — Minotaur Soldier (5/5)
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
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