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Cards similar to Celestial Kirin (400)

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Basilica Guards

Basilica Guards

Creature — Human Soldier (1/4)

Defender
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

5.1 /10
$0.04
Belfry Spirit

Belfry Spirit

Creature — Spirit (1/1)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

3.3 /10
$0.16
Boreal Griffin

Boreal Griffin

Snow Creature — Griffin (3/2)

Flying
: Boreal Griffin gains first strike until end of turn. ( can be paid with one mana from a snow source.)

2.3 /10
$0.10
Bosss Chauffeur

Boss's Chauffeur

Creature — Elf Citizen (0/0)

Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.
When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.

7.8 /10
$0.30
Brutal Cathar  Moonrage Brute

Brutal Cathar // Moonrage Brute

Creature — Human Soldier Werewolf // Creature — Werewolf (2/2)

When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Moonrage Brute

First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.7 /10
$0.67
Calciderm

Calciderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

0.6 /10
$0.05
Celestial Ancient

Celestial Ancient

Creature — Elemental (3/3)

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

7.2 /10
$0.53
Cleaving Skyrider

Cleaving Skyrider

Creature — Human Warrior (2/2)

Flash
Kicker (You may pay an additional as you cast this spell.)
Flying
When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

2.4 /10
$0.02
Coalition Honor Guard

Coalition Honor Guard

Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

2.3 /10
$0.19
Commander Sofia Daguerre

Commander Sofia Daguerre

Legendary Creature — Human Pilot (1/3)

Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

4.9 /10
$0.10
Custodi Soulbinders

Custodi Soulbinders

Creature — Human Cleric (0/0)

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

6.9 /10
$0.23
DAvenant Trapper

D'Avenant Trapper

Creature — Human Archer (3/2)

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

3 /10
$0.04
Danitha Capashen Paragon

Danitha Capashen, Paragon

Legendary Creature — Human Knight (2/2)

First strike, vigilance, lifelink
Aura and Equipment spells you cast cost less to cast.

9.7 /10
$0.29
Dapper Shieldmate

Dapper Shieldmate

Creature — Human Soldier (2/2)

Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
As long as it's your turn, Dapper Shieldmate gets +2/+0.

2.4 /10
$0.02
Daring Archaeologist

Daring Archaeologist

Creature — Human Artificer (3/3)

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.
Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

4.6 /10
$0.10
Daru Sanctifier

Daru Sanctifier

Creature — Human Cleric (1/4)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Daru Sanctifier is turned face up, destroy target enchantment.

1.4 /10
$0.13
Daru Warchief

Daru Warchief

Creature — Human Soldier (1/1)

Soldier spells you cast cost less to cast.
Soldier creatures you control get +1/+2.

7.7 /10
$3.79
Dauntless Cathar

Dauntless Cathar

Creature — Human Soldier (3/2)

, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

1.8 /10
$0.02
Dawnbringer Charioteers

Dawnbringer Charioteers

Creature — Human Soldier (2/4)

Flying, lifelink
Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

3.6 /10
$0.13
Dawnfluke

Dawnfluke

Creature — Elemental (0/3)

Flash
When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

1.5 /10
$0.19
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