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Cards similar to Defy Gravity (400)

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Brainstorm

Brainstorm

Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

10 /10
$1.89
Chaos Charm

Chaos Charm

Instant

Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.

2.9 /10
$0.12
Charge Through

Charge Through

Instant

Target creature gains trample until end of turn.
Draw a card.

8.5 /10
$0.07
Consider

Consider

Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.

9.8 /10
$1.82
Ebony Charm

Ebony Charm

Instant

Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

4.6 /10
$0.21
Epiphany at the Drownyard

Epiphany at the Drownyard

Instant

Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

6.9 /10
$0.40
Expedite

Expedite

Instant

Target creature gains haste until end of turn.
Draw a card.

9.6 /10
$0.17
Feign Death

Feign Death

Instant

Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

9.4 /10
$0.58
Fever Charm

Fever Charm

Instant

Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.

2.7 /10
$0.15
Funeral Charm

Funeral Charm

Instant

Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

5.1 /10
$0.62
Hope Charm

Hope Charm

Instant

Choose one —
• Target creature gains first strike until end of turn.
• Target player gains 2 life.
• Destroy target Aura.

1.7 /10
$0.15
Mages Guile

Mage's Guile

Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.12
Mental Note

Mental Note

Instant

Mill two cards.
Draw a card.

7.1 /10
$4.08
Midnight Charm

Midnight Charm

Instant

Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.

2.6 /10
$0.17
Mise

Mise

Instant

Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.

10 /10
$0.24
Mystical Tutor

Mystical Tutor

Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

10 /10
$8.43
Obsessive Search

Obsessive Search

Instant

Draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.3 /10
$0.20
Opt

Opt

Instant

Scry 1.
Draw a card.

9.9 /10
$0.12
Professors Warning

Professor's Warning

Instant

Choose one —
• Put a +1/+1 counter on target creature.
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.6 /10
$0.06
Reach Through Mists

Reach Through Mists

Instant — Arcane

Draw a card.

5.8 /10
$0.17
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