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Cards similar to Desperate Sentry (400)

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Hallowed Healer

Hallowed Healer

Creature — Human Cleric (1/1)

: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate only if seven or more cards are in your graveyard.

1.1 /10
$0.13
Hound of the Farbogs

Hound of the Farbogs

Creature — Zombie Dog (5/3)

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

1.1 /10
$0.04
Hunted Lammasu

Hunted Lammasu

Creature — Lammasu (5/5)

Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.

5.1 /10
$0.15
Kemba Kha Regent

Kemba, Kha Regent

Legendary Creature — Cat Cleric (2/4)

At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.

7.9 /10
$0.31
Kjeldoran Home Guard

Kjeldoran Home Guard

Creature — Human Soldier (1/6)

At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.

0.7 /10
--
Leonin Warleader

Leonin Warleader

Creature — Cat Soldier (4/4)

Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.

9.2 /10
--
Lita Mechanical Engineer

Lita, Mechanical Engineer

Legendary Artifact Creature — Artificer (3/3)

Vigilance
At the beginning of your end step, untap each other artifact creature you control.
, : Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.")

7.5 /10
~$13
Master of Ceremonies

Master of Ceremonies

Creature — Rhino Druid (3/4)

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

9.1 /10
$6.23
Mycologist

Mycologist

Creature — Human Druid (0/2)

At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.

5.1 /10
$0.23
Myrel Shield of Argive

Myrel, Shield of Argive

Legendary Creature — Human Soldier (3/4)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

9.6 /10
~$20
Oketra the True

Oketra the True

Legendary Creature — God (3/6)

Double strike, indestructible
Oketra the True can't attack or block unless you control at least three other creatures.
: Create a 1/1 white Warrior creature token with vigilance.

7.6 /10
$1.40
Otherworldly Escort

Otherworldly Escort

Creature — Human Detective (4/3)

Flash
When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.)
, , Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn.

3.7 /10
$0.08
Patrol Signaler

Patrol Signaler

Creature — Kithkin Soldier (1/1)

, : Create a 1/1 white Kithkin Soldier creature token. ( is the untap symbol.)

4.2 /10
$0.25
Ratchet Field Medic  Ratchet Rescue Racer

Ratchet, Field Medic // Ratchet, Rescue Racer

Legendary Artifact Creature — Robot // Legendary Artifact — (2/4)

More Than Meets the Eye (You may cast this card converted for .)
Lifelink
Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.

Ratchet, Rescue Racer

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Lifelink
Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.

6.9 /10
$6.33
Resplendent Marshal

Resplendent Marshal

Creature — Angel Warrior (3/3)

Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.

7 /10
$0.71
Securitron Squadron

Securitron Squadron

Artifact Creature — Robot (2/2)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.

6.9 /10
$0.81
Solitary Camel

Solitary Camel

Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

1.7 /10
$0.03
Steward of Solidarity

Steward of Solidarity

Creature — Human Warrior (2/2)

, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

3.1 /10
$0.06
Visionary Augmenter

Visionary Augmenter

Creature — Dwarf Artificer (2/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

2.9 /10
$0.08
Yes Man Personal Securitron

Yes Man, Personal Securitron

Legendary Artifact Creature — Robot (2/2)

: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

6.2 /10
$0.38
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