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Cards similar to Drudge Spell (400)

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Nyxborn Eidolon

Nyxborn Eidolon

Enchantment Creature — Spirit (2/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+1.

2 /10
$0.06
Out of the Tombs

Out of the Tombs

Enchantment

At the beginning of your upkeep, put two eon counters on Out of the Tombs, then mill cards equal to the number of eon counters on it.
If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.

9 /10
$2.88
Path to the World Tree

Path to the World Tree

Enchantment

When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

5.7 /10
$0.06
Rite of Belzenlok

Rite of Belzenlok

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create two 0/1 black Cleric creature tokens.
III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."

6.3 /10
$0.14
Sanctum of Stone Fangs

Sanctum of Stone Fangs

Legendary Enchantment — Shrine

At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

9.1 /10
$0.57
Sheoldred  The True Scriptures

Sheoldred // The True Scriptures

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)

Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

The True Scriptures

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

9.5 /10
~$18
Soul Stair Expedition

Soul Stair Expedition

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

4.6 /10
$0.12
Torment

Torment

Enchantment — Aura

Enchant creature
Enchanted creature gets -3/-0.

0.2 /10
$0.13
Twisted Experiment

Twisted Experiment

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/-1.

2.2 /10
$0.02
Vile Requiem

Vile Requiem

Enchantment

At the beginning of your upkeep, you may put a verse counter on Vile Requiem.
, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.

3.6 /10
$0.24
Yawgmoths Edict

Yawgmoth's Edict

Enchantment

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

2 /10
$0.22
Black Market Connections

Black Market Connections

Enchantment

At the beginning of your precombat main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

9.9 /10
--
Brimstone Roundup

Brimstone Roundup

Enchantment

Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4.8 /10
$0.04
Consecrated by Blood

Consecrated by Blood

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2.7 /10
$0.06
Deathgrip

Deathgrip

Enchantment

: Counter target green spell.

4.4 /10
~$80
Fists of Ironwood

Fists of Ironwood

Enchantment — Aura

Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.

6.7 /10
$0.12
Genesis of the Daleks

Genesis of the Daleks

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.
IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.

6.9 /10
$0.14
Ghoulcallers Accomplice

Ghoulcaller's Accomplice

Creature — Human Rogue (2/2)

, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

1.9 /10
$0.02
Lilianas Mastery

Liliana's Mastery

Enchantment

Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.

8.9 /10
--
Mindless Conscription

Mindless Conscription

Enchantment

When Mindless Conscription enters the battlefield and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

1.1 /10
$0.07
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