Creature — Wolverine Dinosaur (4/3)
Menace (This creature can't be blocked except by two or more creatures.)
Whenever War-Trained Slasher attacks a battle, double its power until end of turn.
Creature — Beast (5/4)
Whenever Warbeast of Gorgoroth or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature — Human Werewolf // Creature — Werewolf (2/6)
Defender
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Wrathful Jailbreaker
Wrathful Jailbreaker attacks each combat if able.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Zombie Jackal Cleric (1/4)
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)
Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Creature — Human Soldier (3/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Wojek Bodyguard can't attack or block alone.
Creature — Elemental Wolf (5/5)
Whenever Wolf of Devil's Breach attacks, you may pay and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.
Creature — Human Werewolf // Creature — Werewolf (3/2)
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
Werewolf Ransacker
Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.
Creature — Human Shaman (3/2)
Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Legendary Creature — Human Scout (4/3)
First strike
: Add an amount of equal to the greatest power among creatures you control that entered the battlefield this turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature — Dwarf Cleric (3/3)
Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background (You can have a Background as a second commander.)
Legendary Enchantment Creature — Demigod (0/3)
Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
Creature — Incarnation (2/2)
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Creature — Elemental Ox (5/1)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.
Enchantment Creature — Human Warrior (3/2)
Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.
Creature — Minotaur Shaman (3/4)
Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
Legendary Creature — Human Berserker (3/3)
Haste
Boast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Phoenix (4/1)
Flying
When Ashcloud Phoenix dies, return it to the battlefield face down under your control.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.
Legendary Creature — Elemental Shaman (4/4)
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling, Flame Dancer deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Creature — Donkey (4/4)
Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature — Dragon (4/4)
Flying
Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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