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Cards similar to Floodtide Serpent (400)

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Visage Bandit

Visage Bandit

Creature — Shapeshifter Rogue (2/2)

You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4.9 /10
$0.09
Vodalian Serpent

Vodalian Serpent

Creature — Serpent (2/2)

Kicker (You may pay an additional as you cast this spell.)
Vodalian Serpent can't attack unless defending player controls an Island.
If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.

0.9 /10
$0.12
Wanderwine Prophets

Wanderwine Prophets

Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

7.3 /10
~$18
Whimwader

Whimwader

Creature — Elemental (6/4)

Whimwader can't attack unless defending player controls a blue permanent.

0.1 /10
$0.12
Wormfang Behemoth

Wormfang Behemoth

Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

0.3 /10
$0.25
Zurgo and Ojutai

Zurgo and Ojutai

Legendary Creature — Orc Dragon (4/4)

Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

7.2 /10
$1.54
Aberrant Mind Sorcerer

Aberrant Mind Sorcerer

Creature — Human Elf Shaman (3/4)

Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
1—9 | You may put that card on top of your library.
10—20 | Return that card to your hand.

6.5 /10
$0.03
Aeon Chronicler

Aeon Chronicler

Creature — Avatar (0/0)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

7.4 /10
$0.20
Alandra Sky Dreamer

Alandra, Sky Dreamer

Legendary Creature — Merfolk Wizard (2/4)

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

9 /10
$1.08
Alexi Zephyr Mage

Alexi, Zephyr Mage

Legendary Creature — Human Spellshaper (3/3)

, , Discard two cards: Return X target creatures to their owners' hands.

3.2 /10
$0.37
Amphin Mutineer

Amphin Mutineer

Creature — Salamander Pirate (3/3)

When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

9.2 /10
$0.09
Arbiter of the Ideal

Arbiter of the Ideal

Creature — Sphinx (4/5)

Flying
Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.

6.3 /10
$0.19
Archaeomancer

Archaeomancer

Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

9.8 /10
$0.25
Argent Sphinx

Argent Sphinx

Creature — Sphinx (4/3)

Flying
Metalcraft — : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.

5.5 /10
$0.14
Aura Thief

Aura Thief

Creature — Illusion (2/2)

Flying
When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)

7 /10
$3.93
Aven Augur

Aven Augur

Creature — Bird Wizard (2/2)

Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate only during your upkeep.

1.7 /10
$0.11
Belltoll Dragon

Belltoll Dragon

Creature — Dragon (3/3)

Flying, hexproof
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

4.3 /10
$0.17
Berg Strider

Berg Strider

Snow Creature — Giant Wizard (4/4)

When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)

5.3 /10
$0.04
Broodbirth Viper

Broodbirth Viper

Creature — Snake (3/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.

6.8 /10
$0.33
Bubbling Beebles

Bubbling Beebles

Creature — Beeble (3/3)

Bubbling Beebles can't be blocked as long as defending player controls an enchantment.

0.7 /10
$0.13
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