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Cards similar to Howling Banshee (400)

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Blaring Captain

Blaring Captain

Creature — Azra Warrior (2/2)

Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.

3.7 /10
$0.09
Blind Hunter

Blind Hunter

Creature — Bat (2/2)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.

2.1 /10
$0.10
Blood Operative

Blood Operative

Creature — Vampire Assassin (3/1)

Lifelink
When Blood Operative enters the battlefield, you may exile target card from a graveyard.
Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

4.4 /10
$0.14
Bloodgift Demon

Bloodgift Demon

Creature — Demon (5/4)

Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.

9.1 /10
$1.33
Bloodhusk Ritualist

Bloodhusk Ritualist

Creature — Vampire Shaman (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

5.4 /10
$0.23
Bloodline Necromancer

Bloodline Necromancer

Creature — Vampire Wizard (3/2)

Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

8.9 /10
$0.16
Bloodtracker

Bloodtracker

Creature — Vampire Wizard (2/2)

Flying
, Pay 2 life: Put a +1/+1 counter on Bloodtracker.
When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

8.7 /10
$0.12
Boggart Mob

Boggart Mob

Creature — Goblin Warrior (5/5)

Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.

5.7 /10
$1.35
Bontu the Glorified

Bontu the Glorified

Legendary Creature — God (4/6)

Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

7.4 /10
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Brackish Trudge

Brackish Trudge

Creature — Fungus Beast (4/2)

Brackish Trudge enters the battlefield tapped.
: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.

2.8 /10
$0.03
Cackling Fiend

Cackling Fiend

Creature — Zombie (2/1)

When Cackling Fiend enters the battlefield, each opponent discards a card.

3.5 /10
$0.42
Caged Zombie

Caged Zombie

Creature — Zombie (2/3)

, : Each opponent loses 2 life. Activate only if a creature died this turn.

3 /10
$0.04
Cao Ren Wei Commander

Cao Ren, Wei Commander

Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.

1.6 /10
~$109
Carrion Crow

Carrion Crow

Creature — Zombie Bird (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enters the battlefield tapped.

1.3 /10
$0.04
Carrion Imp

Carrion Imp

Creature — Imp (2/3)

Flying
When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.

2 /10
$0.04
Catapult Fodder  Catapult Captain

Catapult Fodder // Catapult Captain

Creature — Zombie // Creature — Zombie (1/5)

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.

Catapult Captain

, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

5.4 /10
$0.09
Cavalier of Night

Cavalier of Night

Creature — Elemental Knight (4/5)

Lifelink
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

8.5 /10
$3.96
Champion of Dusk

Champion of Dusk

Creature — Vampire Knight (4/4)

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

9 /10
$0.16
Consuming Aetherborn

Consuming Aetherborn

Creature — Aetherborn Vampire (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Lifelink

3.2 /10
$0.02
Courier Bat

Courier Bat

Creature — Bat (2/2)

Flying
When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

4.5 /10
$0.03
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