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Cards similar to Inaction Injunction (400)

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Track Down

Track Down

Sorcery

Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

5.9 /10
$0.07
Vampires Kiss

Vampire's Kiss

Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")

6.5 /10
$0.12
Airborne Aid

Airborne Aid

Sorcery

Draw a card for each Bird on the battlefield.

5.8 /10
$0.18
Arm with Aether

Arm with Aether

Sorcery

Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

4.1 /10
$0.17
Barroom Brawl

Barroom Brawl

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

6.5 /10
$0.08
Birthday Escape

Birthday Escape

Sorcery

Draw a card. The Ring tempts you.

8.6 /10
$0.07
Boon of the WishGiver

Boon of the Wish-Giver

Sorcery

Draw four cards.
Cycling (, Discard this card: Draw a card.)

7.9 /10
$0.11
Conjurers Ban

Conjurer's Ban

Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.

1.1 /10
$0.11
Cram Session

Cram Session

Sorcery

You gain 4 life.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

2.9 /10
$0.05
Edge of Autumn

Edge of Autumn

Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

8.5 /10
$0.47
Exhaustion

Exhaustion

Sorcery

Creatures and lands target opponent controls don't untap during their next untap step.

5 /10
$0.35
Explore

Explore

Sorcery

You may play an additional land this turn.
Draw a card.

9.9 /10
~$11
False Dawn

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.

1.8 /10
$0.28
Flow of Ideas

Flow of Ideas

Sorcery

Draw a card for each Island you control.

6.8 /10
$0.42
Flux

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.
Draw a card.

7.3 /10
$0.27
Follow the Bodies

Follow the Bodies

Sorcery

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

5.8 /10
$0.09
Lock and Load

Lock and Load

Sorcery

Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

6.4 /10
$0.30
Lyev Decree

Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

2.2 /10
$0.02
Mass Appeal

Mass Appeal

Sorcery

Draw a card for each Human you control.

7.8 /10
$0.31
Mentors Guidance

Mentor's Guidance

Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card.

5.6 /10
$0.05
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