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Cards similar to Ivy Seer (400)

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ForkedBranch Garami

Forked-Branch Garami

Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

3.1 /10
$0.23
Froghemoth

Froghemoth

Creature — Frog Horror (4/4)

Trample, haste
Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

8.2 /10
$0.19
Gnottvold Hermit  Chrome Host Hulk

Gnottvold Hermit // Chrome Host Hulk

Creature — Troll // Creature — Phyrexian Troll (4/4)

: Transform Gnottvold Hermit. Activate only as a sorcery. ( can be paid with either or 2 life.)

Chrome Host Hulk

Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn.

1.3 /10
$0.02
Greenbelt Radical

Greenbelt Radical

Creature — Centaur Citizen (4/4)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

4.6 /10
$0.04
Grizzled Huntmaster

Grizzled Huntmaster

Creature — Human Warrior (4/3)

When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.

10 /10
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Hexbane Tortoise

Hexbane Tortoise

Creature — Turtle (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3.5 /10
$0.02
Intrepid Provisioner

Intrepid Provisioner

Creature — Human Scout (3/3)

Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

0.6 /10
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Ivy Dancer

Ivy Dancer

Creature — Dryad Shaman (1/2)

: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

2.1 /10
$0.24
Jasmine Seer

Jasmine Seer

Creature — Human Wizard (1/1)

, : Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

0.5 /10
$0.15
Kraul Harpooner

Kraul Harpooner

Creature — Insect Warrior (3/2)

Reach
Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.

6.7 /10
$0.05
Laughing Jasper Flint

Laughing Jasper Flint

Legendary Creature — Lizard Rogue (4/3)

Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

7.1 /10
$0.27
Llanowar Empath

Llanowar Empath

Creature — Elf Shaman (2/2)

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.7 /10
$0.08
Loamcrafter Faun

Loamcrafter Faun

Creature — Satyr Druid (3/3)

When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.

6.2 /10
$0.14
Maro

Maro

Creature — Elemental (0/0)

Maro's power and toughness are each equal to the number of cards in your hand.

3.9 /10
$0.48
Master of the Wild Hunt

Master of the Wild Hunt

Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

7.8 /10
$2.63
Metalworker

Metalworker

Artifact Creature — Construct (1/2)

: Reveal any number of artifact cards in your hand. Add for each card revealed this way.

8.6 /10
~$122
Moodmark Painter

Moodmark Painter

Creature — Human Shaman (2/3)

Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

2.4 /10
$0.02
Mosstodon

Mosstodon

Creature — Plant Elephant (5/3)

: Target creature with power 5 or greater gains trample until end of turn.

3.2 /10
$0.13
Neyith of the Dire Hunt

Neyith of the Dire Hunt

Legendary Creature — Human Warrior (3/3)

Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .)

8.7 /10
$3.55
Nissa Resurgent Animist

Nissa, Resurgent Animist

Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

8.9 /10
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