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Cards similar to Keeper of the Flame (400)

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Village Ironsmith  Ironfang

Village Ironsmith // Ironfang

Creature — Human Werewolf // Creature — Werewolf (1/1)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Ironfang

First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.

2.7 /10
$0.08
Wyll Blade of Frontiers

Wyll, Blade of Frontiers

Legendary Creature — Human Warlock (1/1)

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.
Choose a Background (You can have a Background as a second commander.)

8.6 /10
$0.33
Zoyowa LavaTongue

Zoyowa Lava-Tongue

Legendary Creature — Goblin Warlock (2/2)

Deathtouch
At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)

6.8 /10
$0.04
Akki BlizzardHerder

Akki Blizzard-Herder

Creature — Goblin Shaman (1/1)

When Akki Blizzard-Herder dies, each player sacrifices a land.

4.9 /10
$0.20
Akki Underling

Akki Underling

Creature — Goblin Warrior (2/1)

As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.

0.7 /10
$0.06
Amped Raptor

Amped Raptor

Creature — Dinosaur (2/1)

First strike
When Amped Raptor enters the battlefield, you get (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of equal to its mana value rather than paying its mana cost.

3.4 /10
$1.82
Anaba Ancestor

Anaba Ancestor

Creature — Minotaur Spirit (1/1)

: Another target Minotaur creature gets +1/+1 until end of turn.

2.3 /10
$0.96
Apocalypse Hydra

Apocalypse Hydra

Creature — Hydra (0/0)

Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.

7.4 /10
$0.66
Armory Veteran

Armory Veteran

Creature — Orc Warrior (2/2)

As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)

3.3 /10
$0.02
Axgard Artisan

Axgard Artisan

Creature — Dwarf Artificer (2/1)

Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

5.8 /10
$0.38
Axgard Cavalry

Axgard Cavalry

Creature — Dwarf Berserker (2/2)

: Target creature gains haste until end of turn.

7.8 /10
$0.05
Balduvian Hydra

Balduvian Hydra

Creature — Hydra (0/1)

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

0.9 /10
--
Big Spender

Big Spender

Creature — Devil Citizen (2/1)

Haste
Whenever one or more creatures you control become blocked, create a Treasure token.
Sacrifice two artifacts: Draft a card from Big Spender's spellbook.

10 /10
--
Bloodbraid Marauder

Bloodbraid Marauder

Creature — Human Berserker (3/1)

Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

4.6 /10
$0.09
Bloodstone Goblin

Bloodstone Goblin

Creature — Goblin Warrior (2/2)

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

2.1 /10
$0.04
Bloodthorn Taunter

Bloodthorn Taunter

Creature — Human Scout (1/1)

Haste
: Target creature with power 5 or greater gains haste until end of turn.

1.8 /10
$0.10
Bola Warrior

Bola Warrior

Creature — Human Spellshaper Warrior (1/1)

, , Discard a card: Target creature can't block this turn.

0.5 /10
$0.09
Brighthearth Banneret

Brighthearth Banneret

Creature — Elemental Warrior (1/1)

Elemental spells and Warrior spells you cast cost less to cast.
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)

7.3 /10
$0.30
Canyon Wildcat

Canyon Wildcat

Creature — Cat (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

2.2 /10
--
Cautery Sliver

Cautery Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: This permanent deals 1 damage to any target."
All Slivers have ", Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."

4 /10
$0.28
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