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Cards similar to Kragma Butcher (400)

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Reckless Detective

Reckless Detective

Creature — Devil Detective (0/3)

Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.

2.6 /10
$0.04
Salivating Gremlins

Salivating Gremlins

Creature — Gremlin (2/3)

Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

2.7 /10
$0.02
Sandstone Warrior

Sandstone Warrior

Creature — Human Soldier Warrior (1/3)

First strike (This creature deals combat damage before creatures without first strike.)
: Sandstone Warrior gets +1/+0 until end of turn.

0.3 /10
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Sanguinary Mage

Sanguinary Mage

Creature — Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.9 /10
$0.05
Searing Spear Askari

Searing Spear Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)

0.9 /10
$0.11
Skyclave Geopede

Skyclave Geopede

Creature — Insect (3/1)

Trample
Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.

3.5 /10
$0.04
Spitfire Handler

Spitfire Handler

Creature — Goblin (1/1)

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.
: Spitfire Handler gets +1/+0 until end of turn.

0.6 /10
$0.13
Spitting Drake

Spitting Drake

Creature — Drake (2/2)

Flying
: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.

0.1 /10
$0.16
Squealing Devil

Squealing Devil

Creature — Devil (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

1.3 /10
$0.12
Stampede Rider

Stampede Rider

Creature — Satyr (2/3)

Trample
At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.

3.7 /10
$0.02
SuqAta Lancer

Suq'Ata Lancer

Creature — Human Knight (2/2)

Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1.7 /10
$0.03
Target Minotaur

Target Minotaur

Creature — Minotaur Warrior (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

10 /10
$0.14
Tibalts Rager

Tibalt's Rager

Creature — Devil (1/2)

When Tibalt's Rager dies, it deals 1 damage to any target.
: Tibalt's Rager gets +2/+0 until end of turn.

4.2 /10
$0.04
Tilonallis Knight

Tilonalli's Knight

Creature — Human Knight (2/2)

Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.

1.5 /10
$0.04
Tilonallis Skinshifter

Tilonalli's Skinshifter

Creature — Human Shaman (0/1)

Haste
Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.

3.7 /10
$0.18
Towashi Songshaper

Towashi Songshaper

Artifact Creature — Human Artificer (2/2)

Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.

2.7 /10
$0.05
Unstable Hulk

Unstable Hulk

Creature — Goblin Mutant (2/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.

0.4 /10
$0.44
Valakut Predator

Valakut Predator

Creature — Elemental (2/2)

Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

2.5 /10
$0.05
Warmind Infantry

Warmind Infantry

Creature — Elemental Soldier (2/3)

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

1 /10
$0.03
Wildfire Emissary

Wildfire Emissary

Creature — Efreet (2/4)

Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.

0.3 /10
$0.01
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