← Edit search Random card

Cards similar to Kruphix, God of Horizons (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cavern Lampad

Cavern Lampad

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.

2.6 /10
$0.08
Celestial Archon

Celestial Archon

Enchantment Creature — Archon (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.

6.4 /10
$0.13
Colossal Skyturtle

Colossal Skyturtle

Enchantment Creature — Turtle (6/5)

Flying, ward
Channel — , Discard Colossal Skyturtle: Return target card from your graveyard to your hand.
Channel — , Discard Colossal Skyturtle: Return target creature to its owner's hand.

8.6 /10
$0.30
Cyclops of Eternal Fury

Cyclops of Eternal Fury

Enchantment Creature — Cyclops (5/3)

Creatures you control have haste.

4.1 /10
$0.10
Demon of Fates Design

Demon of Fate's Design

Enchantment Creature — Demon (6/6)

Flying, trample
Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost.
, Sacrifice another enchantment: Demon of Fate's Design gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.

8.1 /10
$0.47
Faceless One

Faceless One

Legendary Enchantment Creature — Background (3/3)

If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color.
Choose a Background (You can have a Background as a second commander.)

1.8 /10
$0.08
GoShintai of Hidden Cruelty

Go-Shintai of Hidden Cruelty

Legendary Enchantment Creature — Shrine (2/2)

Deathtouch
At the beginning of your end step, you may pay . When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

8.6 /10
$0.10
Heliods Emissary

Heliod's Emissary

Enchantment Creature — Elk (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.
Enchanted creature gets +3/+3.

3.7 /10
$0.08
Homura Human Ascendant  Homuras Essence

Homura, Human Ascendant // Homura's Essence

Legendary Creature — Human Monk // Legendary Enchantment (4/4)

Homura, Human Ascendant can't block.
When Homura dies, return it to the battlefield flipped.

Homura's Essence

Creatures you control get +2/+2 and have flying and ": This creature gets +1/+0 until end of turn."

5.3 /10
$3.77
Megatron Tyrant  Megatron Destructive Force

Megatron, Tyrant // Megatron, Destructive Force

Legendary Artifact Creature — Robot // Legendary Artifact — (7/5)

More Than Meets the Eye (You may cast this card converted for .)
Your opponents can't cast spells during combat.
At the beginning of your postcombat main phase, you may convert Megatron. If you do, add for each 1 life your opponents have lost this turn.

Megatron, Destructive Force

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

6.7 /10
$1.01
Purphoross Emissary

Purphoros's Emissary

Enchantment Creature — Ox (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Menace (This creature can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+3 and has menace.

3.1 /10
$0.10
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.5 /10
$0.02
The Shattered States Era  Nameless Conqueror

The Shattered States Era // Nameless Conqueror

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Nameless Conqueror

Trample, haste

5.8 /10
$0.04
Ellie and Alan Paleontologists

Ellie and Alan, Paleontologists

Legendary Creature — Human Scientist (2/5)

, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.1 /10
$1.94
Gonti Canny Acquisitor

Gonti, Canny Acquisitor

Legendary Creature — Aetherborn Rogue (5/5)

Spells you cast but don't own cost less to cast.
Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

6.2 /10
$0.56
Jodah the Unifier

Jodah, the Unifier

Legendary Creature — Human Wizard (5/5)

Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

9.2 /10
$3.98
Rayami First of the Fallen

Rayami, First of the Fallen

Legendary Creature — Vampire (5/4)

If a nontoken creature would die, exile that card with a blood counter on it instead.
As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

4.3 /10
--
Tocasia Dig Site Mentor

Tocasia, Dig Site Mentor

Legendary Creature — Human Artificer (4/3)

Creatures you control have vigilance and ": Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

5.2 /10
$0.09
Blink

Blink

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.)
II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn."

5.7 /10
$0.06
Bortuk Bonerattle

Bortuk Bonerattle

Legendary Creature — Troll Shaman (4/4)

Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

4.4 /10
$0.02
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.