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Cards similar to Leonin Snarecaster (400)

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Phalanx Vanguard

Phalanx Vanguard

Creature — Human Soldier (2/2)

Vigilance
Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.

2.7 /10
$0.02
Prison Barricade

Prison Barricade

Creature — Wall (1/3)

Defender (This creature can't attack.)
Kicker (You may pay an additional as you cast this spell.)
If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."

0.8 /10
$0.16
Puresteel Paladin

Puresteel Paladin

Creature — Human Knight (2/2)

Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.

9.6 /10
$0.86
Rope Line Attendant

Rope Line Attendant

Creature — Cat Citizen (2/2)

When Rope Line Attendant enters the battlefield, creature cards in your hand perpetually gain "When this creature enters the battlefield, create a 1/1 green and white Citizen creature token."

10 /10
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Sanctuary Wall

Sanctuary Wall

Artifact Creature — Wall (0/4)

Defender
, : Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2.4 /10
$0.02
Sanwell Avenger Ace

Sanwell, Avenger Ace

Legendary Creature — Human Pilot (3/1)

As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.

7.2 /10
$0.13
Scholar of New Horizons

Scholar of New Horizons

Creature — Human Scout (1/1)

Scholar of New Horizons enters the battlefield with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

8.6 /10
$1.22
Seasoned Marshal

Seasoned Marshal

Creature — Human Soldier (2/2)

Whenever Seasoned Marshal attacks, you may tap target creature.

0.9 /10
$0.05
Selfless Samurai

Selfless Samurai

Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.1 /10
$0.05
Sensei GoldenTail

Sensei Golden-Tail

Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

5.8 /10
$2.20
Serene Master

Serene Master

Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

4.5 /10
$0.47
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.4 /10
$0.07
Shinewend

Shinewend

Creature — Elemental (0/0)

Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

4.2 /10
$0.19
Sigardian Priest

Sigardian Priest

Creature — Human Cleric (1/2)

, : Tap target non-Human creature.

2.1 /10
$0.07
SightedCaste Sorcerer

Sighted-Caste Sorcerer

Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.2 /10
$0.12
Spellbook Vendor

Spellbook Vendor

Creature — Human Peasant (2/2)

Vigilance
At the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

6.9 /10
$0.13
Squall Drifter

Squall Drifter

Snow Creature — Elemental (1/1)

Flying
, : Tap target creature.

5.4 /10
$0.27
Sterling Keykeeper

Sterling Keykeeper

Creature — Human Mercenary (2/2)

, : Tap target non-Mount creature.

1 /10
$0.02
Sunhome Stalwart

Sunhome Stalwart

Creature — Human Soldier (2/2)

First strike
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

3.9 /10
$0.05
Tidehollow Sculler

Tidehollow Sculler

Artifact Creature — Zombie (2/2)

When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

4.3 /10
$0.47
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