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Cards similar to Make a Stand (400)

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Coordinated Charge

Coordinated Charge

Instant

Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Defiant Stand

Defiant Stand

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Target creature gets +1/+3 until end of turn. Untap that creature.

0.1 /10
$0.12
Gallantry

Gallantry

Instant

Target blocking creature gets +4/+4 until end of turn.
Draw a card.

2.4 /10
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Gleam of Resistance

Gleam of Resistance

Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3 /10
$0.05
Gnawing Crescendo

Gnawing Crescendo

Instant

Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This creature can't block."

5.5 /10
$0.02
Grixis Charm

Grixis Charm

Instant

Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.

6 /10
$0.18
Humble

Humble

Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

3.5 /10
$0.06
Inspirit

Inspirit

Instant

Untap target creature. It gets +2/+4 until end of turn.

0.8 /10
$0.22
Mishras Onslaught

Mishra's Onslaught

Instant

Choose one —
• Create two 1/1 colorless Soldier artifact creature tokens.
• Creatures you control get +2/+0 until end of turn.

4 /10
$0.02
Open the Omenpaths

Open the Omenpaths

Instant

Choose one —
• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.
• Creatures you control get +1/+0 until end of turn.

4.7 /10
$0.03
Outlaws Fury

Outlaws' Fury

Instant

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

2.9 /10
$0.03
Path of Angers Flame

Path of Anger's Flame

Instant — Arcane

Creatures you control get +2/+0 until end of turn.

2.4 /10
$0.11
Plated Onslaught

Plated Onslaught

Instant

Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Creatures you control get +2/+1 until end of turn.

4.7 /10
$0.02
Refuse to Yield

Refuse to Yield

Instant

Target creature gets +2/+7 until end of turn. Untap it.

6.3 /10
$0.03
Sacred Rites

Sacred Rites

Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

1.5 /10
$0.15
Scale Blessing

Scale Blessing

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.8 /10
$0.02
Show of Valor

Show of Valor

Instant

Target creature gets +2/+4 until end of turn.

2.2 /10
$0.14
Spontaneous Flight

Spontaneous Flight

Instant

Target creature gets +2/+2 until end of turn. Put a flying counter on it.

3.7 /10
$0.03
Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.7 /10
$0.20
Swell of Courage

Swell of Courage

Instant

Creatures you control get +2/+2 until end of turn.
Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)

1.1 /10
$0.13
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